Rust Data

rustdata.spaceservers208.52.152.43:28113.ipynb

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Online 208.52.152.43:28115 checked 3h ago

Cross-Eyed Squiggy's x100

100x quad weekly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("208.52.152.43:28113")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 5
rank #3,725 # top 17%
last wipe 6d ago # weekly schedule
next wipe 4h # Thu 29 Oct, 00:25 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #242 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 00:25 UTC, in 4h. # Its weekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

inatkind
04hThu 29 Oct, 00:25 UTCwipe
17d 22hThu 5 Nov, 19:00 UTCFW force wipe
214d 4hThu 12 Nov, 00:25 UTCwipe
321d 4hThu 19 Nov, 00:25 UTCwipe
428d 4hThu 26 Nov, 00:25 UTCwipe
535d 22hThu 3 Dec, 19:00 UTCFW force wipe
642d 4hThu 10 Dec, 00:25 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 00:25 UTC6d ago 2 NaN running 0
1 Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
2 Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
3 Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
4 Thu 1 Oct, 18:00 UTC FW27d ago 4 NaN 0.4 days 0
5 Thu 1 Oct, 01:06 UTC27d ago 4 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 8888
Map of Cross-Eyed Squiggy's x100
map
Procedural Map
size
3500
seed
8888
Open on RustMaps

Server

srv.info()
address
208.52.152.43:28115
region
–
max players
100
group limit
quad
wipe schedule
weekly
last wipe
22 Oct 2026, 00:25 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average1/50
1RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average1/101
2RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average2/100
3Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average1/666
4Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average3/50
5AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Cross-Eyed Squiggy's x100 rank?

Player hours over seven days put Cross-Eyed Squiggy's x100 at #3,725, in the top 17% of the ranked set. Its position in the quad group is #242.

What population does Cross-Eyed Squiggy's x100 carry?

The sample now reads 0 players for Cross-Eyed Squiggy's x100, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 2 players.

Server data

What does performance look like on Cross-Eyed Squiggy's x100?

The 48-hour average is 18 server fps, with a low of 5. Entity numbers reached 87,763, and that includes buildings, deployables and the rest. Memory peaked at 3,012 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Cross-Eyed Squiggy's x100 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cross-Eyed Squiggy's x100. The protocol has to match before you can join, and Steam does the updating.

Is Cross-Eyed Squiggy's x100 up, and what does its uptime show?

Cross-Eyed Squiggy's x100 reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 30 September 2026.

Where does Cross-Eyed Squiggy's x100 sit?

No region is published by Cross-Eyed Squiggy's x100. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 208.52.152.43:28115.

Rules, settings, map

Which settings and rules does Cross-Eyed Squiggy's x100 run?

100x gather is what the name states, and the name is Cross-Eyed Squiggy's x100. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Cross-Eyed Squiggy's x100 loaded?

The game generates the map on Cross-Eyed Squiggy's x100: procedural, size 3,500, seed 8888. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Cross-Eyed Squiggy's x100 wipe?

Too few wipes are on record for Cross-Eyed Squiggy's x100 to confirm its schedule, so the tag drives the prediction. On Thursday 29 October at 00:25 UTC the next wipe is due. The world it runs now was generated 6 days 19 hours ago. A weekly wipe schedule is published in its tags.

On Cross-Eyed Squiggy's x100, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 5 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Otherwise the crowd fell below half by day 3.

Tags and filters

Which lists on Rust Data hold Cross-Eyed Squiggy's x100, and which filters?

These Rust Data lists include Cross-Eyed Squiggy's x100: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on Cross-Eyed Squiggy's x100?

Read by the game's server browser, the tags Cross-Eyed Squiggy's x100 publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Cross-Eyed Squiggy's x100?

In Rust, F1 opens the console: type client.connect 208.52.152.43:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp100
Max players 100 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online