Online 195.60.166.227:29015 checked 7m ago
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("195.60.166.227:29016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:38 UTC, in 1d 11h. # Every Friday at 14:38 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 11h | Fri 30 Oct, 14:38 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 8d 11h | Fri 6 Nov, 14:38 UTC | wipe |
| 3 | 15d 11h | Fri 13 Nov, 14:38 UTC | wipe |
| 4 | 22d 11h | Fri 20 Nov, 14:38 UTC | wipe |
| 5 | 29d 11h | Fri 27 Nov, 14:38 UTC | wipe |
| 6 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 36d 11h | Fri 4 Dec, 14:38 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:38 UTC5d ago | 11 | NaN | running | 3 |
| 1 | Fri 16 Oct, 13:46 UTC12d ago | 10 | halved by day 5 | 7 days | 2 |
| 2 | Fri 9 Oct, 13:49 UTC19d ago | 51 | halved by day 2 | 7 days | 2 |
| 3 | Thu 1 Oct, 18:03 UTC FW27d ago | 8 | held half | 7.8 days | 1 |
| 4 | Fri 25 Sep, 15:08 UTC33d ago | 9 | halved by day 5 | 6.1 days | 1 |
| 5 | Fri 18 Sep, 14:01 UTC40d ago | 6 | held half | 7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 677322
- map
- Procedural Map
- size
- 5000
- seed
- 677322
Server
srv.info()- address
- 195.60.166.227:29015
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:38 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RGN 100x PvE [Events|Purge|Zombies|SkillTree] | EU · groups of 8+ · 100x · weekly · 2 on average | 1/100 |
| 1 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 2/200 |
| 2 | [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 2/50 |
| 3 | RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100000x · weekly · 4 on average | 3/101 |
| 4 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| 5 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
What position does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] take in the server rankings?
Player hours over seven days put RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,109, in the top 9% of the ranked set.
How full does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
The sample now reads 3 players for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last seven days it averaged 2 players and peaked at 11. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 6 players.
About the server
How smoothly does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 168,296, covering buildings, deployables and the rest of the world. The memory field tops out at 5,295 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Online is the state at the latest refresh for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 163 of 168, 97%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run from?
No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Data does not look up where the machine stands; it shows where a server says it is. 195.60.166.227:29015 is its address.
Rules, settings, map
Which settings and rules does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
100x gather is what the name states, and the name is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The game generates the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 5,000, seed 677322. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what schedule?
The wipe rhythm for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC the next wipe is due. The world it runs now was generated 5 days 12 hours ago. The tags list wipes as weekly.
What is wipe day on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] like?
Across recent wipes the busiest point averaged 24 players. 44 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 40% of recent wipes. Otherwise the crowd fell below half by day 5.
Lists and tags
Which Rust Data filters and lists contain RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Data lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Read by the game's server browser, the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Rust survival in its standard form; mp101 (Max players): The server lists 101 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^r (Roleplay): Roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The manual route: launch Rust, F1, then client.connect 195.60.166.227:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.
