Online 208.52.153.221:28015 checked 13m ago
FormVII Testing
Connect
srv = rust.server("208.52.153.221:28013")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 19:20 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 43/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does FormVII Testing rank?
Rank #14,840 on seven-day player hours for FormVII Testing, within the top 67% of all ranked servers.
What population does FormVII Testing carry?
The sample now reads 0 players for FormVII Testing, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does FormVII Testing run?
The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 5,380, covering buildings, deployables and the rest of the world. The memory field tops out at 1,230 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is FormVII Testing on?
Rust network protocol 2635 and build 168909 on Linux is what FormVII Testing runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FormVII Testing, and is it up?
FormVII Testing reports itself online at the current refresh. Count back 5 days 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is FormVII Testing hosted?
For FormVII Testing, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.52.153.221:28015.
Rules, settings, map
What rules and settings are recorded for FormVII Testing?
No gather rate appears in the name: FormVII Testing. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has FormVII Testing selected?
Size 1,000, seed 1337: the procedural map on FormVII Testing, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe data
When does FormVII Testing wipe, and on what schedule?
The record for FormVII Testing holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 5 hours ago.
On FormVII Testing, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold FormVII Testing, and which filters?
On Rust Data, FormVII Testing appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on FormVII Testing hold?
The game's server browser reads these tags from FormVII Testing: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into FormVII Testing?
The manual route: launch Rust, F1, then client.connect 208.52.153.221:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.