Rust Data

rustdata.spaceservers208.88.69.27:28301.ipynb

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Offline 208.88.69.27:28300 checked 28d ago

Cynic Network Test

moddedcarbon

Connect

srv = rust.server("208.88.69.27:28301")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1000 # 0% full
7-day average 0 # peak –
rank #13,659 # top 57%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
208.88.69.27:28300
region
– · us1
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 21:53 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cynic Network Test rank?

Over the last seven days Cynic Network Test sits at #13,659 on player hours, in the top 57% of ranked servers.

How full does Cynic Network Test run?

The current row shows Cynic Network Test offline; the last response was 28 days 5 hours ago.

About the server

What Rust version does Cynic Network Test run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Cynic Network Test. Joining needs the same protocol on your game; Steam handles the update.

Is Cynic Network Test up, and what does its uptime show?

Offline now for Cynic Network Test, last seen 28 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does Cynic Network Test sit?

No region is published by Cynic Network Test; its region code is us1. Rust Data does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28300 is its address.

Map and rules

Which rules apply on Cynic Network Test, and what settings?

You will not find a gather rate in the string Cynic Network Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Cynic Network Test selected?

A procedural map runs on Cynic Network Test, generated by the game.

Wipe schedule

When does Cynic Network Test wipe, and how often?

Too few wipes are on record for Cynic Network Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 9 hours ago.

Tags, lists

Which lists on Rust Data hold Cynic Network Test, and which filters?

On Rust Data, Cynic Network Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Cynic Network Test?

The game's server browser reads these tags from Cynic Network Test: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): us1 is the region code recorded; ^y (Carbon): The plugin framework in use is Carbon; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Cynic Network Test?

The manual route: launch Rust, F1, then client.connect 208.88.69.27:28300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$rus1,v2633,gmrust,cs165217,ts8,^y,^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1000
Max players Slot count: 1,000.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code us1 is the region code recorded.

Mods and access

^y
Carbon The plugin framework in use is Carbon.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,934 players 11,623 servers online