Offline 208.88.69.27:28740 checked 19d ago
osmium dev p6c-oxide (local)
Connect
srv = rust.server("208.88.69.27:28741")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 16:28 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Thu 8 Oct, 00:45 UTC21d ago | 0 | NaN | 1.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28740
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 16:28 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 85/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 343/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 246/700 |
Quick answers
From the figures on this page.
Player counts
How does osmium dev p6c-oxide (local) compare in the rankings?
Over the last seven days osmium dev p6c-oxide (local) sits at #15,825 on player hours, in the top 72% of ranked servers.
What population does osmium dev p6c-oxide (local) carry?
The current row shows osmium dev p6c-oxide (local) offline; the last response was 19 days 23 hours ago.
Server data
Which Rust version is osmium dev p6c-oxide (local) on?
Version Rust network protocol 2634 and build 167058 on Linux is reported by osmium dev p6c-oxide (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is osmium dev p6c-oxide (local), and is it up?
osmium dev p6c-oxide (local) is offline at this refresh; the last response came 19 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
In which location is osmium dev p6c-oxide (local) hosted?
For osmium dev p6c-oxide (local), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.88.69.27:28740.
Settings and map
Which rules apply on osmium dev p6c-oxide (local), and what settings?
No gather rate appears in the name: osmium dev p6c-oxide (local). The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on osmium dev p6c-oxide (local)?
The game generates its map: procedural, on osmium dev p6c-oxide (local).
Wipe schedule
When does osmium dev p6c-oxide (local) wipe, and how often?
Too few wipes are on record for osmium dev p6c-oxide (local) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 23 hours ago.
What is wipe day on osmium dev p6c-oxide (local) like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold osmium dev p6c-oxide (local), and which filters?
These Rust Data lists include osmium dev p6c-oxide (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on osmium dev p6c-oxide (local)?
Read by the game's server browser, the tags osmium dev p6c-oxide (local) publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into osmium dev p6c-oxide (local)?
Enter client.connect 208.88.69.27:28740 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.