Offline 208.88.69.27:28751 checked 9d ago
osmium dev player (local)
Connect
srv = rust.server("208.88.69.27:28752")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28751
- region
- –
- max players
- 4
- group limit
- 20 max
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 02:55 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Player counts
What position does osmium dev player (local) take in the server rankings?
Rank #9,959 on seven-day player hours for osmium dev player (local), within the top 45% of all ranked servers.
How many players does osmium dev player (local) hold at once?
The current row shows osmium dev player (local) offline; the last response was 9 days 17 hours ago.
About the server
What is the Rust version on osmium dev player (local)?
Version Rust network protocol 2634 and build 167231 on Linux is reported by osmium dev player (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is osmium dev player (local), and is it up?
Offline now for osmium dev player (local), last seen 9 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 October 2026.
Where does osmium dev player (local) sit?
No region is published by osmium dev player (local). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 208.88.69.27:28751.
Rules, settings, map
Which rules apply on osmium dev player (local), and what settings?
You will not find a gather rate in the string osmium dev player (local). 20 players is the maximum per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on osmium dev player (local)?
osmium dev player (local) runs a procedural map, which the game generates.
Wipe data
On what schedule does osmium dev player (local) wipe?
The record for osmium dev player (local) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 18 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain osmium dev player (local)?
The Rust Data lists that osmium dev player (local) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on osmium dev player (local) hold?
The game's server browser reads these tags from osmium dev player (local): gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts20 (Group limit): Team size tops out at 20; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to osmium dev player (local)?
In Rust, F1 opens the console: type client.connect 208.88.69.27:28751. Launch Rust on this page does the same by opening the game through Steam and connecting.