Offline 208.88.69.27:28761 checked 10d ago
osmium dev world (local)
Connect
srv = rust.server("208.88.69.27:28762")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 02:48 UTC10d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28761
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 02:48 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 15/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does osmium dev world (local) rank?
Player hours over seven days put osmium dev world (local) at #13,631, in the top 62% of the ranked set.
What population does osmium dev world (local) carry?
The current row shows osmium dev world (local) offline; the last response was 10 days 4 hours ago.
Server facts
What is the Rust version on osmium dev world (local)?
Version Rust network protocol 2634 and build 167231 on Linux is reported by osmium dev world (local). Joining needs the same protocol on your game; Steam handles the update.
How reliable is osmium dev world (local), and is it up?
osmium dev world (local) is offline at this refresh; the last response came 10 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 October 2026.
In which location is osmium dev world (local) hosted?
There is no region published for osmium dev world (local). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.88.69.27:28761.
Settings and map
Which rules apply on osmium dev world (local), and what settings?
You will not find a gather rate in the string osmium dev world (local). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has osmium dev world (local) selected?
osmium dev world (local) runs a procedural map, which the game generates.
Wipes and dates
On what schedule does osmium dev world (local) wipe?
The record for osmium dev world (local) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 4 hours ago.
What is wipe day on osmium dev world (local) like?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Where does osmium dev world (local) appear among Rust Data lists and filters?
On Rust Data, osmium dev world (local) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on osmium dev world (local) hold?
Read by the game's server browser, the tags osmium dev world (local) publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to osmium dev world (local)?
The manual route: launch Rust, F1, then client.connect 208.88.69.27:28761. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.