Offline 208.88.69.27:28860 checked 21d ago
osmium dev w14 (local)
Connect
srv = rust.server("208.88.69.27:28861")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 11:42 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28860
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:51 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 159/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
How does osmium dev w14 (local) compare in the rankings?
Over the last seven days osmium dev w14 (local) sits at #15,886 on player hours, in the top 72% of ranked servers.
What population does osmium dev w14 (local) carry?
Offline now for osmium dev w14 (local), with the last sample 21 days 8 hours ago.
Server data
What Rust version does osmium dev w14 (local) run?
The build is Rust network protocol 2634 and build 167231 on Linux, run by osmium dev w14 (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is osmium dev w14 (local), and is it up?
osmium dev w14 (local) is offline at this refresh; the last response came 21 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Where does osmium dev w14 (local) sit?
For osmium dev w14 (local), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 208.88.69.27:28860.
Rules, settings, map
What rules and settings are recorded for osmium dev w14 (local)?
The name osmium dev w14 (local) carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on osmium dev w14 (local)?
The game generates its map: procedural, on osmium dev w14 (local).
Wipe schedule
When does osmium dev w14 (local) wipe, and how often?
Too few wipes are on record for osmium dev w14 (local) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 8 hours ago.
What is wipe day on osmium dev w14 (local) like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain osmium dev w14 (local)?
The Rust Data lists that osmium dev w14 (local) fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on osmium dev w14 (local) hold?
These tags are published by osmium dev w14 (local) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to osmium dev w14 (local)?
In Rust, F1 opens the console: type client.connect 208.88.69.27:28860. Launch Rust on this page does the same by opening the game through Steam and connecting.