Rust Data

rustdata.spaceservers208.88.69.27:28878.ipynb

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Offline 208.88.69.27:28877 checked 21d ago

osmium dev osmw-bridge (local)

moddedoxide

Connect

srv = rust.server("208.88.69.27:28878")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,880 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
208.88.69.27:28877
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 10:42 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average71/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average74/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average293/310

Quick answers

From the figures on this page.

Player counts

How does osmium dev osmw-bridge (local) compare in the rankings?

Over the last seven days osmium dev osmw-bridge (local) sits at #15,880 on player hours, in the top 72% of ranked servers.

What population does osmium dev osmw-bridge (local) carry?

osmium dev osmw-bridge (local) returns no live count at this refresh, having last been seen 21 days 11 hours ago.

About the server

What Rust version does osmium dev osmw-bridge (local) run?

The build is Rust network protocol 2634 and build 167231 on Linux, run by osmium dev osmw-bridge (local). Joining needs the same protocol on your game; Steam handles the update.

Is osmium dev osmw-bridge (local) up, and what does its uptime show?

osmium dev osmw-bridge (local) is offline at this refresh; the last response came 21 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.

Where does osmium dev osmw-bridge (local) sit?

There is no region published for osmium dev osmw-bridge (local). Rust Data does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28877 is its address.

Rules, settings, map

Which settings and rules does osmium dev osmw-bridge (local) run?

No gather rate appears in the name: osmium dev osmw-bridge (local). The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has osmium dev osmw-bridge (local) loaded?

The game generates its map: procedural, on osmium dev osmw-bridge (local).

Wipes and dates

When does osmium dev osmw-bridge (local) wipe, and on what schedule?

Too few wipes are on record for osmium dev osmw-bridge (local) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain osmium dev osmw-bridge (local)?

These Rust Data lists include osmium dev osmw-bridge (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on osmium dev osmw-bridge (local) hold?

Read by the game's server browser, the tags osmium dev osmw-bridge (local) publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to osmium dev osmw-bridge (local)?

Enter client.connect 208.88.69.27:28877 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online