Offline 208.88.69.27:28877 checked 21d ago
osmium dev osmw-bridge (local)
Connect
srv = rust.server("208.88.69.27:28878")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 208.88.69.27:28877
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 10:42 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 71/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 74/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 293/310 |
Quick answers
From the figures on this page.
Player counts
How does osmium dev osmw-bridge (local) compare in the rankings?
Over the last seven days osmium dev osmw-bridge (local) sits at #15,880 on player hours, in the top 72% of ranked servers.
What population does osmium dev osmw-bridge (local) carry?
osmium dev osmw-bridge (local) returns no live count at this refresh, having last been seen 21 days 11 hours ago.
About the server
What Rust version does osmium dev osmw-bridge (local) run?
The build is Rust network protocol 2634 and build 167231 on Linux, run by osmium dev osmw-bridge (local). Joining needs the same protocol on your game; Steam handles the update.
Is osmium dev osmw-bridge (local) up, and what does its uptime show?
osmium dev osmw-bridge (local) is offline at this refresh; the last response came 21 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
Where does osmium dev osmw-bridge (local) sit?
There is no region published for osmium dev osmw-bridge (local). Rust Data does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28877 is its address.
Rules, settings, map
Which settings and rules does osmium dev osmw-bridge (local) run?
No gather rate appears in the name: osmium dev osmw-bridge (local). The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has osmium dev osmw-bridge (local) loaded?
The game generates its map: procedural, on osmium dev osmw-bridge (local).
Wipes and dates
When does osmium dev osmw-bridge (local) wipe, and on what schedule?
Too few wipes are on record for osmium dev osmw-bridge (local) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 12 hours ago.
Tags and filters
Which Rust Data filters and lists contain osmium dev osmw-bridge (local)?
These Rust Data lists include osmium dev osmw-bridge (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on osmium dev osmw-bridge (local) hold?
Read by the game's server browser, the tags osmium dev osmw-bridge (local) publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to osmium dev osmw-bridge (local)?
Enter client.connect 208.88.69.27:28877 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.