Rust Data

rustdata.spaceservers208.88.69.27:28981.ipynb

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Offline 208.88.69.27:28980 checked 21d ago

osmium dev render-ui (local)

moddedoxide

Connect

srv = rust.server("208.88.69.27:28981")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,867 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
208.88.69.27:28980
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 12:17 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average82/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351/350

Quick answers

From the figures on this page.

Population

How does osmium dev render-ui (local) compare in the rankings?

Player hours over seven days put osmium dev render-ui (local) at #15,867, in the top 72% of the ranked set.

How full does osmium dev render-ui (local) run?

osmium dev render-ui (local) returns no live count at this refresh, having last been seen 21 days 6 hours ago.

Server facts

What Rust version does osmium dev render-ui (local) run?

Version Rust network protocol 2634 and build 167231 on Linux is reported by osmium dev render-ui (local). Steam updates your game for you, but the protocol must match to join.

How reliable is osmium dev render-ui (local), and is it online now?

osmium dev render-ui (local) is offline at this refresh; the last response came 21 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 8 October 2026.

Which location does osmium dev render-ui (local) run from?

There is no region published for osmium dev render-ui (local). Rust Data does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:28980 is its address.

Rules, settings, map

Which rules apply on osmium dev render-ui (local), and what settings?

You will not find a gather rate in the string osmium dev render-ui (local). Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has osmium dev render-ui (local) selected?

osmium dev render-ui (local) runs a procedural map, which the game generates.

Wipe data

When does osmium dev render-ui (local) wipe, and on what schedule?

Too few wipes are on record for osmium dev render-ui (local) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 6 hours ago.

Tags, lists

Where does osmium dev render-ui (local) appear among Rust Data lists and filters?

These Rust Data lists include osmium dev render-ui (local): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on osmium dev render-ui (local) hold?

The game's server browser reads these tags from osmium dev render-ui (local): gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to osmium dev render-ui (local)?

The manual route: launch Rust, F1, then client.connect 208.88.69.27:28980. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build The server runs build 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online