Rust Data

rustdata.spaceservers208.88.69.29:28052.ipynb

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Online 208.88.69.29:28050 checked 15m ago

Cynic Dev - private

moddedoxide

Connect

srv = rust.server("208.88.69.29:28052")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #14,315 # top 64%
last wipe 11h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 04:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608017:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 04:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 04:57 UTC11h ago NaN NaN running 1
1 Thu 22 Oct, 02:56 UTC6d ago 2 NaN NaN 0
2 Mon 12 Oct, 02:54 UTC16d ago 1 halved by day 2 10 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Custom map, no picture published
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
208.88.69.29:28050
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 04:57 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average204/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average120/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Cynic Dev - private rank?

Over the last seven days Cynic Dev - private sits at #14,315 on player hours, in the top 64% of ranked servers.

What population does Cynic Dev - private carry?

Cynic Dev - private reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 0 players.

Server data

What does performance look like on Cynic Dev - private?

Averaged over 48 hours: 60 server fps, never under 60. Buildings, deployables and all else in the world took the count as high as 51,498 entities. The memory field tops out at 2,410 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Cynic Dev - private run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cynic Dev - private. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cynic Dev - private, and is it online now?

The current sample puts Cynic Dev - private online. A restart about 9 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.

In which location is Cynic Dev - private hosted?

There is no region published for Cynic Dev - private. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 208.88.69.29:28050 is its address.

Settings and map

Which rules apply on Cynic Dev - private, and what settings?

No gather rate appears in the name: Cynic Dev - private. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Cynic Dev - private selected?

Cynic Dev - private runs a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does Cynic Dev - private wipe?

No next wipe can be predicted for Cynic Dev - private, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 hours ago.

On Cynic Dev - private, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.5.

Tags, lists

Where does Cynic Dev - private appear among Rust Data lists and filters?

On Rust Data, Cynic Dev - private appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Cynic Dev - private hold?

Read by the game's server browser, the tags Cynic Dev - private publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; osmium (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Cynic Dev - private?

In Rust, F1 opens the console: type client.connect 208.88.69.29:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,osmium

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

osmium
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,349 players 11,805 servers online