Rust Data

rustdata.spaceservers209.126.2.184:28020.ipynb

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Offline NA 209.126.2.184:28019 checked 1d ago

[US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits

monthly wipes moddedcarbon

Connect

srv = rust.server("209.126.2.184:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69% · #1518 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0005:0007:0008:0010:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0005:0007:0008:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:21 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 330014502
Map of [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits
map
Procedural Map
size
4250
seed
330014502
Open on RustMaps

Server

srv.info()
address
209.126.2.184:28019
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 22:20 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to RedZone101! • Randon Gather • Max Team: 8 • AlpahLoot Custom Loot Tables • No Crafting | No Tech Tree • Clans | Kits | Backpacks • SkillTree | PlayerRanks | Virtual Shop • Events | RaidableBases | Convoy | GasStation • Players receive 5 virtual cash every 10 minutes they play! • VIP Perks with access to more plugin's • SignArtist and more Visit (https://zonegaming.net/) for VIP Visit (https://dsc.gg/zonegaming) for Discord.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average9/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average13/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits rank?

Player hours over the last seven days: #15,358 for [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits, #1,518 in North America, within the top 69% of the ranked set.

What population does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits carry?

Offline now for [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits, with the last sample 40 hours ago. Over the last seven days it averaged 0 players.

Server facts

How well does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits perform?

Averaged over 48 hours: 45 server fps, never under 45. The entity count peaked at 51,162, covering buildings, deployables and the rest of the world. The memory field tops out at 4,332 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits on?

Rust network protocol 2635 and build 168909 on Linux is what [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits runs. The protocol has to match before you can join, and Steam does the updating.

Is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits up, and what does its uptime show?

The latest sample has [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits offline, with a last sighting 40 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 79% across the last 7 full days: 132 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits hosted?

The NA tag is what [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 209.126.2.184:28019.

Rules, settings, map

Which settings and rules does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits run?

You will not find a gather rate in the string [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits loaded?

[US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits runs a procedural map of size 4,250 with seed 330014502, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 5 hours ago. The tags list wipes as monthly.

What is wipe day on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits, and which filters?

These Rust Data lists include [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits: Modded Rust servers, Rust tutorial servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

These tags are published by [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

Enter client.connect 209.126.2.184:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,677 players 11,663 servers online