Online 209.192.185.201:2065 checked 10m ago
Chris Rust Server | ScalaCube
Connect
srv = rust.server("209.192.185.201:2097")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 18:39 UTC18d ago | 1 | NaN | running | 0 |
| 1 | Fri 18 Sep, 12:32 UTC39d ago | 0 | NaN | 21.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 8471923
- map
- Procedural Map
- size
- 4250
- seed
- 8471923
Server
srv.info()- address
- 209.192.185.201:2065
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 18:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population
What position does Chris Rust Server | ScalaCube take in the server rankings?
Rank #15,409 on seven-day player hours for Chris Rust Server | ScalaCube, within the top 69% of all ranked servers.
What population does Chris Rust Server | ScalaCube carry?
Chris Rust Server | ScalaCube reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Chris Rust Server | ScalaCube run?
The 48-hour average is 64 server fps, with a low of 33. The entity count peaked at 107,455, covering buildings, deployables and the rest of the world. A high of 9,997 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Chris Rust Server | ScalaCube?
Version Rust network protocol 2634 and build 167398 on Linux is reported by Chris Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.
Is Chris Rust Server | ScalaCube up, and what does its uptime show?
The current sample puts Chris Rust Server | ScalaCube online. The uptime it reports puts the last restart about 18 days 3 hours ago. Over the last 7 full days the hours up number 144 of 168, 86%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Chris Rust Server | ScalaCube run from?
For Chris Rust Server | ScalaCube, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.192.185.201:2065.
Settings and map
What rules and settings are recorded for Chris Rust Server | ScalaCube?
No gather rate appears in the name: Chris Rust Server | ScalaCube. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Chris Rust Server | ScalaCube loaded?
The game generates the map on Chris Rust Server | ScalaCube: procedural, size 4,250, seed 8471923. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Chris Rust Server | ScalaCube wipe, and on what schedule?
Too few wipes are on record for Chris Rust Server | ScalaCube to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 5 hours ago, and that is the one in play.
On Chris Rust Server | ScalaCube, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Chris Rust Server | ScalaCube?
On Rust Data, Chris Rust Server | ScalaCube appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Chris Rust Server | ScalaCube hold?
The game's server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Chris Rust Server | ScalaCube?
The manual route: launch Rust, F1, then client.connect 209.192.185.201:2065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.