Rust Data

rustdata.spaceservers209.192.185.201:2139.ipynb

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Offline 209.192.185.201:2115 checked 1d ago

My Rust Server | ScalaCube

moddedoxide

Connect

srv = rust.server("209.192.185.201:2139")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0002:0005:0009:0012:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0002:0005:0009:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
209.192.185.201:2115
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 17:16 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average103/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average125/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average97/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Over the last seven days My Rust Server | ScalaCube sits at #15,348 on player hours, in the top 69% of ranked servers.

What population does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube returns no live count at this refresh, having last been seen 28 hours ago. Over the last seven days it averaged 0 players.

Server data

What does performance look like on My Rust Server | ScalaCube?

The 48-hour average is 78 server fps, with a low of 62. The entity count peaked at 91,045, covering buildings, deployables and the rest of the world. A high of 5,584 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Rust Server | ScalaCube run?

Version Rust network protocol 2634 and build 167398 on Linux is reported by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it online now?

The latest sample has My Rust Server | ScalaCube offline, with a last sighting 28 hours ago. The uptime it reports puts the last restart about 16 days 22 hours ago. Over the last 7 full days the hours up number 161 of 168, 96%. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does My Rust Server | ScalaCube run from?

No region is published by My Rust Server | ScalaCube. Rust Data does not look up where the machine stands; it shows where a server says it is. 209.192.185.201:2115 is its address.

Map and rules

Which settings and rules does My Rust Server | ScalaCube run?

You will not find a gather rate in the string My Rust Server | ScalaCube. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server | ScalaCube selected?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and how often?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 4 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

These Rust Data lists include My Rust Server | ScalaCube: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust Server | ScalaCube hold?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 209.192.185.201:2115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online