Online 209.192.255.166:26721 checked 7m ago
fghf
Connect
srv = rust.server("209.192.255.166:26722")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 425293779
- map
- Procedural Map
- size
- 2000
- seed
- 425293779
Server
srv.info()- address
- 209.192.255.166:26721
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 19:15 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Population
How does fghf compare in the rankings?
Over the last seven days fghf sits at #15,326 on player hours, in the top 69% of ranked servers.
What population does fghf carry?
fghf reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does fghf perform?
The 48-hour average is 235 server fps, with a low of 218. Entity numbers reached 14,775, and that includes buildings, deployables and the rest. The memory field tops out at 5,005 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is fghf on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by fghf. The protocol has to match before you can join, and Steam does the updating.
Is fghf up, and what does its uptime show?
fghf reports itself online at the current refresh. Count back 7 days 1 hours from its reported uptime to get the last restart. Over the last 6 full days the hours up number 143 of 144, 99%. The first row Rust Data holds for it is dated 22 October 2026.
Which location does fghf run from?
For fghf, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.192.255.166:26721.
Rules, settings, map
Which rules apply on fghf, and what settings?
The name fghf carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has fghf loaded?
fghf runs a procedural map of size 2,000 with seed 425293779, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does fghf wipe, and how often?
A rhythm cannot be read from the wipes of fghf on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 18 hours ago.
Lists and tags
Which lists on Rust Data hold fghf, and which filters?
On Rust Data, fghf appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on fghf hold?
The game's server browser reads these tags from fghf: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join fghf?
The manual route: launch Rust, F1, then client.connect 209.192.255.166:26721. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.