Rust Data

rustdata.spaceservers209.192.255.166:26722.ipynb

Run all rust-data · live

‹ All servers

Online 209.192.255.166:26721 checked 7m ago

fghf

moddedoxide

Connect

srv = rust.server("209.192.255.166:26722")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 425293779
Map of fghf
map
Procedural Map
size
2000
seed
425293779
Open on RustMaps

Server

srv.info()
address
209.192.255.166:26721
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 19:15 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average169/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265/700

Quick answers

From the figures on this page.

Population

How does fghf compare in the rankings?

Over the last seven days fghf sits at #15,326 on player hours, in the top 69% of ranked servers.

What population does fghf carry?

fghf reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does fghf perform?

The 48-hour average is 235 server fps, with a low of 218. Entity numbers reached 14,775, and that includes buildings, deployables and the rest. The memory field tops out at 5,005 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is fghf on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by fghf. The protocol has to match before you can join, and Steam does the updating.

Is fghf up, and what does its uptime show?

fghf reports itself online at the current refresh. Count back 7 days 1 hours from its reported uptime to get the last restart. Over the last 6 full days the hours up number 143 of 144, 99%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does fghf run from?

For fghf, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.192.255.166:26721.

Rules, settings, map

Which rules apply on fghf, and what settings?

The name fghf carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has fghf loaded?

fghf runs a procedural map of size 2,000 with seed 425293779, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does fghf wipe, and how often?

A rhythm cannot be read from the wipes of fghf on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold fghf, and which filters?

On Rust Data, fghf appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on fghf hold?

The game's server browser reads these tags from fghf: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join fghf?

The manual route: launch Rust, F1, then client.connect 209.192.255.166:26721. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online