Rust Data

rustdata.spaceservers209.192.255.27:21496.ipynb

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Online 209.192.255.27:21495 checked 11m ago

Clan AFK: Rust & Ruin

moddedoxide

Connect

srv = rust.server("209.192.255.27:21496")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 484554513
Map of Clan AFK: Rust & Ruin
map
Procedural Map
size
2000
seed
484554513
Open on RustMaps

Server

srv.info()
address
209.192.255.27:21495
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 18:53 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average176/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average70/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average211/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

How does Clan AFK: Rust & Ruin compare in the rankings?

Rank #15,289 on seven-day player hours for Clan AFK: Rust & Ruin, within the top 69% of all ranked servers.

How full does Clan AFK: Rust & Ruin run?

The sample now reads 0 players for Clan AFK: Rust & Ruin, out of 125 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Clan AFK: Rust & Ruin perform?

Averaged over 48 hours: 237 server fps, never under 227. Entity numbers reached 16,460, and that includes buildings, deployables and the rest. A high of 6,217 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Clan AFK: Rust & Ruin run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Clan AFK: Rust & Ruin. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Clan AFK: Rust & Ruin, and is it online now?

Clan AFK: Rust & Ruin reports itself online at the current refresh. A restart about 34 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does Clan AFK: Rust & Ruin run from?

For Clan AFK: Rust & Ruin, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 209.192.255.27:21495 is its address.

Rules, settings, map

Which rules apply on Clan AFK: Rust & Ruin, and what settings?

No gather rate appears in the name: Clan AFK: Rust & Ruin. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Clan AFK: Rust & Ruin selected?

Clan AFK: Rust & Ruin runs a procedural map of size 2,000 with seed 484554513, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Clan AFK: Rust & Ruin wipe, and on what schedule?

Too few wipes are on record for Clan AFK: Rust & Ruin to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days ago.

Tags and filters

Which lists on Rust Data hold Clan AFK: Rust & Ruin, and which filters?

These Rust Data lists include Clan AFK: Rust & Ruin: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Clan AFK: Rust & Ruin?

The game's server browser reads these tags from Clan AFK: Rust & Ruin: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): 125 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Clan AFK: Rust & Ruin?

Enter client.connect 209.192.255.27:21495 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.clanafk.com.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players 125 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online