Online NA 209.205.225.77:28016 checked 10m ago
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]
Connect
srv = rust.server("209.205.225.77:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 06:33 UTC15d ago | 7 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:20 UTC FW27d ago | 8 | held half | 11.5 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 10241
- map
- Procedural Map
- size
- 6000
- seed
- 10241
Server
srv.info()- address
- 209.205.225.77:28016
- region
- NA
- max players
- 64
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:20 UTC
- hostname
- rustpve.facewan.com
- first seen
- 13 Sep 2026
Operator · facewan.com
rust.servers(operator="facewan.com").sort_values("players")
| server | players |
|---|
The only server publishing a facewan.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid | NA · groups of 8+ · 5x · 6 on average | 6/50 |
| 1 | [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 11 on average | 5/50 |
| 2 | Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 2/200 |
| 3 | Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 4 | Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| | EU · groups of 8+ · 5x · monthly · 2 on average | 0/30 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] rank?
On seven-day player hours [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is #3,426 overall and #564 in North America, inside the top 15% of all ranked servers.
How many players does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hold at once?
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] reports 0 players at this refresh, with 64 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 2 players.
Server data
What does performance look like on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
Averaged over 48 hours: 77 server fps, never under 65. Buildings, deployables and all else in the world took the count as high as 230,071 entities. Memory peaked at 5,444 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Steam updates your game for you, but the protocol must match to join.
How reliable is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and is it up?
Online is the state at the latest refresh for [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Count back 16 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sit?
The NA tag is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 209.205.225.77:28016.
Map and rules
Which rules apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and what settings?
Gather sits at 5x, read from the server's own name: [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] selected?
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs a procedural map of size 6,000 with seed 10241, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipe?
A single wipe each month, the force wipe, is all [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 10 hours ago. The tags list wipes as monthly.
On [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], what happens on wipe day?
The average peak over recent wipes is 8 players. Peak population on the latest wipe came 18 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
On Rust Data, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appears in these lists: Modded Rust servers, Rust servers filtered by gather rate: 5x, Servers with build or creative tags, Rust creative servers, listed, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Who is behind [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The facewan.com hostname published by [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is not used by any other server we track.
Which meanings do the tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hold?
Read by the game's server browser, the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes are: gmrust (Game mode): Survival play, standard Rust; mp64 (Max players): Slot count: 64; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): A place to design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
Enter client.connect 209.205.225.77:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://facewan.com.
