Online 210.131.209.245:28015 checked 12m ago
KILLING ME RUST
Connect
srv = rust.server("210.131.209.245:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 18:39 UTC22d ago | 8 | NaN | running | 6 |
| 1 | Fri 2 Oct, 11:08 UTC26d ago | 9 | held half | 4.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4600 · seed 6673174
- map
- Procedural Map
- size
- 4600
- seed
- 6673174
Server
srv.info()- address
- 210.131.209.245:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 23:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 138/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does KILLING ME RUST rank?
Player hours over seven days put KILLING ME RUST at #7,999, in the top 36% of the ranked set.
How many players does KILLING ME RUST hold at once?
Current row: 0 players on KILLING ME RUST, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 0 players.
Server data
How smoothly does KILLING ME RUST run?
Server fps over the last 48 hours averages 119; the floor is 81. Buildings, deployables and all else in the world took the count as high as 122,783 entities. Memory peaked at 3,432 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is KILLING ME RUST on?
Rust network protocol 2635 and build 168909 on Linux is what KILLING ME RUST runs. The protocol has to match before you can join, and Steam does the updating.
Is KILLING ME RUST up, and what does its uptime show?
The current sample puts KILLING ME RUST online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is KILLING ME RUST hosted?
There is no region published for KILLING ME RUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 210.131.209.245:28015 is its address.
Rules, settings, map
Which rules apply on KILLING ME RUST, and what settings?
No gather rate appears in the name: KILLING ME RUST. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has KILLING ME RUST loaded?
The game generates the map on KILLING ME RUST: procedural, size 4,600, seed 6673174. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does KILLING ME RUST wipe?
A rhythm cannot be read from the wipes of KILLING ME RUST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 20 hours ago.
What is wipe day on KILLING ME RUST like?
Recent wipes averaged 8 players at their peak. Peak population on the latest wipe came 45 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain KILLING ME RUST?
These Rust Data lists include KILLING ME RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on KILLING ME RUST?
Read by the game's server browser, the tags KILLING ME RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into KILLING ME RUST?
Enter client.connect 210.131.209.245:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.