Rust Data

rustdata.spaceservers210.131.209.245:29015.ipynb

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Online 210.131.209.245:28015 checked 12m ago

KILLING ME RUST

moddedoxide

Connect

srv = rust.server("210.131.209.245:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #7,999 # top 36%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 18:39 UTC22d ago 8 NaN running 6
1 Fri 2 Oct, 11:08 UTC26d ago 9 held half 4.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4600 · seed 6673174
Map of KILLING ME RUST
map
Procedural Map
size
4600
seed
6673174
Open on RustMaps

Server

srv.info()
address
210.131.209.245:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 23:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average138/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does KILLING ME RUST rank?

Player hours over seven days put KILLING ME RUST at #7,999, in the top 36% of the ranked set.

How many players does KILLING ME RUST hold at once?

Current row: 0 players on KILLING ME RUST, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 0 players.

Server data

How smoothly does KILLING ME RUST run?

Server fps over the last 48 hours averages 119; the floor is 81. Buildings, deployables and all else in the world took the count as high as 122,783 entities. Memory peaked at 3,432 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is KILLING ME RUST on?

Rust network protocol 2635 and build 168909 on Linux is what KILLING ME RUST runs. The protocol has to match before you can join, and Steam does the updating.

Is KILLING ME RUST up, and what does its uptime show?

The current sample puts KILLING ME RUST online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is KILLING ME RUST hosted?

There is no region published for KILLING ME RUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 210.131.209.245:28015 is its address.

Rules, settings, map

Which rules apply on KILLING ME RUST, and what settings?

No gather rate appears in the name: KILLING ME RUST. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has KILLING ME RUST loaded?

The game generates the map on KILLING ME RUST: procedural, size 4,600, seed 6673174. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does KILLING ME RUST wipe?

A rhythm cannot be read from the wipes of KILLING ME RUST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 20 hours ago.

What is wipe day on KILLING ME RUST like?

Recent wipes averaged 8 players at their peak. Peak population on the latest wipe came 45 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain KILLING ME RUST?

These Rust Data lists include KILLING ME RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on KILLING ME RUST?

Read by the game's server browser, the tags KILLING ME RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into KILLING ME RUST?

Enter client.connect 210.131.209.245:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online