Online 210.131.211.243:28015 checked 13m ago
Rust Server
Connect
srv = rust.server("210.131.211.243:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 210.131.211.243:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Sep 2026, 11:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #15,358 on player hours, in the top 69% of ranked servers.
What population does Rust Server carry?
Rust Server reports 0 players at this refresh, with 3 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does Rust Server perform?
Server fps over the last 48 hours averages 208; the floor is 182. Entity numbers reached 48,221, and that includes buildings, deployables and the rest. The memory field tops out at 3,524 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server run?
The build is Rust network protocol 2632 and build 162434 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server up, and what does its uptime show?
The current sample puts Rust Server online. Count back 11 days 7 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Rust Server run from?
There is no region published for Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 210.131.211.243:28015.
Settings and map
What rules and settings are recorded for Rust Server?
The name Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 3,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server wipe, and on what schedule?
The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 57 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain Rust Server?
The Rust Data lists that Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust Server?
Enter client.connect 210.131.211.243:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.