Offline 210.131.216.235:28015 checked 20d ago
RustServer
Connect
srv = rust.server("210.131.216.235:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 210.131.216.235:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 13:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer rank?
Rank #15,922 on seven-day player hours for RustServer, within the top 72% of all ranked servers.
How full does RustServer run?
The current row shows RustServer offline; the last response was 20 days 11 hours ago.
Server facts
Which Rust version is RustServer on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by RustServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer, and is it up?
RustServer is offline at this refresh; the last response came 20 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustServer run from?
There is no region published for RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 210.131.216.235:28015.
Map and rules
What rules and settings are recorded for RustServer?
No gather rate appears in the name: RustServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RustServer selected?
The game generates the map on RustServer: procedural, size 3,000, seed 19686. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustServer wipe, and on what schedule?
The record for RustServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 47 days 21 hours ago.
Lists and tags
Which Rust Data filters and lists contain RustServer?
The Rust Data lists that RustServer fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustServer?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RustServer?
In Rust, F1 opens the console: type client.connect 210.131.216.235:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.