Online 211.51.104.195:28015 checked 8m ago
Grand theft Auto 6.2
Connect
srv = rust.server("211.51.104.195:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 03:04 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Tue 6 Oct, 18:03 UTC23d ago | 1 | NaN | 0.4 days | 1 |
| 2 | Fri 2 Oct, 03:45 UTC27d ago | 1 | NaN | 4.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 114/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 195/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 75/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 221/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
How does Grand theft Auto 6.2 compare in the rankings?
Rank #4,392 on seven-day player hours for Grand theft Auto 6.2, within the top 20% of all ranked servers.
How many players does Grand theft Auto 6.2 hold at once?
The sample now reads 1 players for Grand theft Auto 6.2, out of 1 slots. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 2 players.
Server data
What does performance look like on Grand theft Auto 6.2?
Averaged over 48 hours: 102 server fps, never under 66. Entity numbers reached 142,207, and that includes buildings, deployables and the rest. Memory peaked at 3,573 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Grand theft Auto 6.2 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Grand theft Auto 6.2. The protocol has to match before you can join, and Steam does the updating.
How reliable is Grand theft Auto 6.2, and is it up?
Online is the state at the latest refresh for Grand theft Auto 6.2. A restart about 9 hours ago is what its reported uptime implies. Uptime of 38% across the last 7 full days: 64 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does Grand theft Auto 6.2 sit?
For Grand theft Auto 6.2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 211.51.104.195:28015 is its address.
Settings and map
Which rules apply on Grand theft Auto 6.2, and what settings?
The name Grand theft Auto 6.2 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on Grand theft Auto 6.2?
Grand theft Auto 6.2 runs a procedural map of size 4,000 with seed 1361858059, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Wiped 22 days ago.
Wipe schedule
When does Grand theft Auto 6.2 wipe, and on what schedule?
No next wipe can be predicted for Grand theft Auto 6.2, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 15 hours ago.
What is wipe day on Grand theft Auto 6.2 like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Grand theft Auto 6.2?
The Rust Data lists that Grand theft Auto 6.2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Grand theft Auto 6.2?
Read by the game's server browser, the tags Grand theft Auto 6.2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Grand theft Auto 6.2?
The manual route: launch Rust, F1, then client.connect 211.51.104.195:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Full at the moment, so count on a queue.