Rust Data

rustdata.spaceservers211.7.98.121:28117.ipynb

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Offline 211.7.98.121:28115 checked 21d ago

Mercury Local Review

moddedcarbon

Connect

srv = rust.server("211.7.98.121:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,596 # top 70%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
211.7.98.121:28115
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 14:49 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average77/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population data

What position does Mercury Local Review take in the server rankings?

Rank #15,596 on seven-day player hours for Mercury Local Review, within the top 70% of all ranked servers.

How full does Mercury Local Review run?

Offline now for Mercury Local Review, with the last sample 21 days 6 hours ago.

Server data

What is the Rust version on Mercury Local Review?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Mercury Local Review. Steam updates your game for you, but the protocol must match to join.

Is Mercury Local Review up, and what does its uptime show?

Offline now for Mercury Local Review, last seen 21 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.

In which location is Mercury Local Review hosted?

For Mercury Local Review, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 211.7.98.121:28115.

Settings and map

What rules and settings are recorded for Mercury Local Review?

No gather rate appears in the name: Mercury Local Review. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Mercury Local Review loaded?

Mercury Local Review runs a procedural map, which the game generates.

Wipe data

On what schedule does Mercury Local Review wipe?

The record for Mercury Local Review holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 7 hours ago.

Tags and filters

Where does Mercury Local Review appear among Rust Data lists and filters?

On Rust Data, Mercury Local Review appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Mercury Local Review?

These tags are published by Mercury Local Review and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Mercury Local Review?

Enter client.connect 211.7.98.121:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online