Offline 212.0.206.109:28115 checked 5d ago
RandomRaids local test
Connect
srv = rust.server("212.0.206.109:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.0.206.109:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:06 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 253/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Population
What position does RandomRaids local test take in the server rankings?
Over the last seven days RandomRaids local test sits at #15,341 on player hours, in the top 69% of ranked servers.
How full does RandomRaids local test run?
RandomRaids local test returns no live count at this refresh, having last been seen 5 days 19 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on RandomRaids local test?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RandomRaids local test, and is it up?
RandomRaids local test is offline at this refresh; the last response came 5 days 19 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. Its earliest recorded date in Rust Data is 23 October 2026.
Where does RandomRaids local test sit?
For RandomRaids local test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.0.206.109:28115 is its address.
Settings and map
Which rules apply on RandomRaids local test, and what settings?
You will not find a gather rate in the string RandomRaids local test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RandomRaids local test selected?
The game generates its map: procedural, on RandomRaids local test.
Wipe schedule
On what schedule does RandomRaids local test wipe?
Too few wipes are on record for RandomRaids local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 7 hours ago.
Tags and filters
Where does RandomRaids local test appear among Rust Data lists and filters?
On Rust Data, RandomRaids local test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RandomRaids local test?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RandomRaids local test?
Enter client.connect 212.0.206.109:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.