Rust Data

rustdata.spaceservers212.105.147.238:25675.ipynb

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Online 212.105.147.238:25673 checked 10m ago

A Rust Server

vanillamoddedcarbon

Connect

srv = rust.server("212.105.147.238:25675")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 20:11 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2147483647
Map of A Rust Server
map
Procedural Map
size
3000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
212.105.147.238:25673
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 20:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average152/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average238/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

Quick answers

From the figures on this page.

Population data

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #15,341, in the top 69% of the ranked set.

How full does A Rust Server run?

The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server data

How well does A Rust Server perform?

The 48-hour average is 91 server fps, with a low of 59. Buildings, deployables and all else in the world took the count as high as 49,964 entities. The memory field tops out at 3,983 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does A Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

The current sample puts A Rust Server online. Count back 13 days 18 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.105.147.238:25673 is its address.

Map and rules

Which settings and rules does A Rust Server run?

The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map of size 3,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Rust Server wipe, and on what schedule?

The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 20 hours ago.

What is wipe day on A Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does A Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join A Rust Server?

The manual route: launch Rust, F1, then client.connect 212.105.147.238:25673. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://atomichost.xyz/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,236 players 11,880 servers online