Online 212.105.147.238:25737 checked 6m ago
EU | AtomicHost Build Server
Connect
srv = rust.server("212.105.147.238:25793")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 17:38 UTC21d ago | 2 | NaN | running | 0 |
| 1 | Mon 5 Oct, 00:00 UTC25d ago | 1 | halved by day 1 | 3.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 119 on average | 71/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 1/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 9/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 13/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 3/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4/50 |
Quick answers
From the figures on this page.
Population
What position does EU | AtomicHost Build Server take in the server rankings?
Player hours over seven days put EU | AtomicHost Build Server at #15,284, in the top 69% of the ranked set.
What population does EU | AtomicHost Build Server carry?
Current row: 0 players on EU | AtomicHost Build Server, against 150 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does EU | AtomicHost Build Server run?
The 48-hour average is 232 server fps, with a low of 157. Buildings, deployables and all else in the world took the count as high as 114,455 entities. The memory field tops out at 3,600 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does EU | AtomicHost Build Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by EU | AtomicHost Build Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is EU | AtomicHost Build Server, and is it online now?
EU | AtomicHost Build Server reports itself online at the current refresh. Count back 33 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is EU | AtomicHost Build Server hosted?
Its name points to Europe, but EU | AtomicHost Build Server publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.105.147.238:25737 is its address.
Rules, settings, map
Which rules apply on EU | AtomicHost Build Server, and what settings?
No gather rate appears in the name: EU | AtomicHost Build Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has EU | AtomicHost Build Server loaded?
EU | AtomicHost Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does EU | AtomicHost Build Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of EU | AtomicHost Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 4 hours ago, and that is the one in play.
What is wipe day on EU | AtomicHost Build Server like?
Across recent wipes the busiest point averaged 2 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Where does EU | AtomicHost Build Server appear among Rust Data lists and filters?
The Rust Data lists that EU | AtomicHost Build Server fits are: EU Rust servers, Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on EU | AtomicHost Build Server hold?
Read by the game's server browser, the tags EU | AtomicHost Build Server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to EU | AtomicHost Build Server?
Enter client.connect 212.105.147.238:25737 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://atomichost.xyz/.