Rust Data

rustdata.spaceservers212.107.29.70:28017.ipynb

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Offline 212.107.29.70:28015 checked 41d ago

MonkeyCode Test Server

moddedoxide

Connect

srv = rust.server("212.107.29.70:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,427 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.107.29.70:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 01:16 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average256/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does MonkeyCode Test Server rank?

Over the last seven days MonkeyCode Test Server sits at #15,427 on player hours, in the top – of ranked servers.

What population does MonkeyCode Test Server carry?

MonkeyCode Test Server returns no live count at this refresh, having last been seen 41 days 11 hours ago.

About the server

What is the Rust version on MonkeyCode Test Server?

Version Rust network protocol 2633 and build 162929 on Linux is reported by MonkeyCode Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is MonkeyCode Test Server, and is it up?

MonkeyCode Test Server is offline at this refresh; the last response came 41 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.

Where does MonkeyCode Test Server sit?

There is no region published for MonkeyCode Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.107.29.70:28015.

Rules, settings, map

What rules and settings are recorded for MonkeyCode Test Server?

You will not find a gather rate in the string MonkeyCode Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has MonkeyCode Test Server loaded?

The game generates its map: procedural, on MonkeyCode Test Server.

Wipe data

When does MonkeyCode Test Server wipe, and on what schedule?

The record for MonkeyCode Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 15 hours ago.

Tags and filters

Which Rust Data filters and lists contain MonkeyCode Test Server?

On Rust Data, MonkeyCode Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on MonkeyCode Test Server hold?

These tags are published by MonkeyCode Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to MonkeyCode Test Server?

In Rust, F1 opens the console: type client.connect 212.107.29.70:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,345 players 11,873 servers online