Rust Data

rustdata.spaceservers212.112.119.248:28017.ipynb

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Offline 212.112.119.248:28015 checked 28d ago

BastionDEV [RELEASE]

moddedcarbon

Connect

srv = rust.server("212.112.119.248:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,222 # top 64%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.112.119.248:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 08:52 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700

Quick answers

From the figures on this page.

Population data

How does BastionDEV [RELEASE] compare in the rankings?

Player hours over seven days put BastionDEV [RELEASE] at #15,222, in the top 64% of the ranked set.

What population does BastionDEV [RELEASE] carry?

BastionDEV [RELEASE] returns no live count at this refresh, having last been seen 28 days 3 hours ago.

Server facts

What Rust version does BastionDEV [RELEASE] run?

Rust network protocol 2634 and build 166462 on Windows is what BastionDEV [RELEASE] runs. Steam updates your game for you, but the protocol must match to join.

How reliable is BastionDEV [RELEASE], and is it up?

BastionDEV [RELEASE] is offline at this refresh; the last response came 28 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

Which location does BastionDEV [RELEASE] run from?

No region is published by BastionDEV [RELEASE]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.112.119.248:28015 is its address.

Settings and map

Which rules apply on BastionDEV [RELEASE], and what settings?

You will not find a gather rate in the string BastionDEV [RELEASE]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has BastionDEV [RELEASE] selected?

The game generates its map: procedural, on BastionDEV [RELEASE].

Wipe data

When does BastionDEV [RELEASE] wipe, and on what schedule?

A rhythm cannot be read from the wipes of BastionDEV [RELEASE] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 4 hours ago.

Tags, lists

Where does BastionDEV [RELEASE] appear among Rust Data lists and filters?

On Rust Data, BastionDEV [RELEASE] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on BastionDEV [RELEASE]?

Read by the game's server browser, the tags BastionDEV [RELEASE] publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166462 (Build): Recorded game build: 166462; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into BastionDEV [RELEASE]?

Enter client.connect 212.112.119.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166462
Build Recorded game build: 166462.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online