Offline 212.112.119.248:28015 checked 28d ago
BastionDEV [RELEASE]
Connect
srv = rust.server("212.112.119.248:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.112.119.248:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 08:52 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 74/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 21/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 259/700 |
Quick answers
From the figures on this page.
Population data
How does BastionDEV [RELEASE] compare in the rankings?
Player hours over seven days put BastionDEV [RELEASE] at #15,222, in the top 64% of the ranked set.
What population does BastionDEV [RELEASE] carry?
BastionDEV [RELEASE] returns no live count at this refresh, having last been seen 28 days 3 hours ago.
Server facts
What Rust version does BastionDEV [RELEASE] run?
Rust network protocol 2634 and build 166462 on Windows is what BastionDEV [RELEASE] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is BastionDEV [RELEASE], and is it up?
BastionDEV [RELEASE] is offline at this refresh; the last response came 28 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does BastionDEV [RELEASE] run from?
No region is published by BastionDEV [RELEASE]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.112.119.248:28015 is its address.
Settings and map
Which rules apply on BastionDEV [RELEASE], and what settings?
You will not find a gather rate in the string BastionDEV [RELEASE]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has BastionDEV [RELEASE] selected?
The game generates its map: procedural, on BastionDEV [RELEASE].
Wipe data
When does BastionDEV [RELEASE] wipe, and on what schedule?
A rhythm cannot be read from the wipes of BastionDEV [RELEASE] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 4 hours ago.
Tags, lists
Where does BastionDEV [RELEASE] appear among Rust Data lists and filters?
On Rust Data, BastionDEV [RELEASE] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on BastionDEV [RELEASE]?
Read by the game's server browser, the tags BastionDEV [RELEASE] publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166462 (Build): Recorded game build: 166462; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into BastionDEV [RELEASE]?
Enter client.connect 212.112.119.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.