Rust Data

rustdata.spaceservers212.113.102.225:28017.ipynb

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Offline 212.113.102.225:28015 checked 1d ago

RustTweaker Local Server

moddedoxide

Connect

srv = rust.server("212.113.102.225:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 19:15 UTC1d ago NaN NaN running 0
1 Tue 20 Oct, 19:21 UTC8d ago 0 NaN 7 days 0
2 Fri 16 Oct, 18:42 UTC12d ago 0 NaN 4 days 1
3 Sun 11 Oct, 17:14 UTC17d ago 1 NaN 5.1 days 0
4 Thu 1 Oct, 19:41 UTC FW27d ago 1 halved by day 6 9.9 days 0
5 Tue 29 Sep, 19:37 UTC29d ago 1 halved by day 1 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.113.102.225:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 19:15 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average168/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259/700

Quick answers

From the figures on this page.

Population data

How does RustTweaker Local Server compare in the rankings?

Player hours over seven days put RustTweaker Local Server at #15,318, in the top 69% of the ranked set.

How many players does RustTweaker Local Server hold at once?

Offline now for RustTweaker Local Server, with the last sample 41 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on RustTweaker Local Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RustTweaker Local Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RustTweaker Local Server, and is it up?

The latest sample has RustTweaker Local Server offline, with a last sighting 41 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Where does RustTweaker Local Server sit?

No region is published by RustTweaker Local Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.113.102.225:28015 is its address.

Map and rules

What rules and settings are recorded for RustTweaker Local Server?

You will not find a gather rate in the string RustTweaker Local Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RustTweaker Local Server loaded?

A procedural map runs on RustTweaker Local Server, generated by the game.

Wipe data

When does RustTweaker Local Server wipe, and how often?

RustTweaker Local Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 hours ago.

On RustTweaker Local Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 3.5.

Lists and tags

Which Rust Data filters and lists contain RustTweaker Local Server?

These Rust Data lists include RustTweaker Local Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on RustTweaker Local Server hold?

Read by the game's server browser, the tags RustTweaker Local Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RustTweaker Local Server?

Enter client.connect 212.113.102.225:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,749 players 11,777 servers online