Rust Data

rustdata.spaceservers212.132.98.133:28017.ipynb

Run all rust-data · live

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Online 212.132.98.133:28015 checked 9m ago

RUST-A-FARI

moddedoxide

Connect

srv = rust.server("212.132.98.133:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 3
rank #3,890 # top 17%
last wipe 28d ago # no schedule published
next wipe 6d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

inatkind
06d 15hThu 5 Nov, 19:00 UTCFW force wipe
134d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:11 UTC FW28d ago 8 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1962847223
Map of RUST-A-FARI
map
Procedural Map
size
3500
seed
1962847223
Open on RustMaps

Server

srv.info()
address
212.132.98.133:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:11 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RUST-A-FARI ist ein geschlossener PVE-Server für eine chillige Gemeinde. Du kommst hier nur auf Empfehlung oder Bewerbung über den Besucherbereich in unserem Discord auf diesen Server. Sorry für alle anderen! Discord: https://discord.gg/VbWdxCWV6z Grüße, Dr.D.Bug >>So Long, and Thanks for All the Fish<<

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average114/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RUST-A-FARI rank?

Over the last seven days RUST-A-FARI sits at #3,890 on player hours, in the top 17% of ranked servers.

What population does RUST-A-FARI carry?

The sample now reads 0 players for RUST-A-FARI, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on RUST-A-FARI?

The 48-hour average is 96 server fps, with a low of 76. The entity count peaked at 94,017, covering buildings, deployables and the rest of the world. The memory field tops out at 2,766 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RUST-A-FARI on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RUST-A-FARI. The protocol has to match before you can join, and Steam does the updating.

How reliable is RUST-A-FARI, and is it online now?

RUST-A-FARI reports itself online at the current refresh. The uptime it reports puts the last restart about 22 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RUST-A-FARI run from?

There is no region published for RUST-A-FARI. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.132.98.133:28015 is its address.

Settings and map

Which rules apply on RUST-A-FARI, and what settings?

You will not find a gather rate in the string RUST-A-FARI. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on RUST-A-FARI?

RUST-A-FARI runs a procedural map of size 3,500 with seed 1962847223, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RUST-A-FARI wipe, and on what schedule?

The only wipe RUST-A-FARI takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 8 hours ago, and that is the one in play.

What is wipe day on RUST-A-FARI like?

The average peak over recent wipes is 8 players. 47 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RUST-A-FARI?

The Rust Data lists that RUST-A-FARI fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RUST-A-FARI?

These tags are published by RUST-A-FARI and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RUST-A-FARI?

Enter client.connect 212.132.98.133:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rust-a-fari.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online