Rust Data

rustdata.spaceservers212.22.85.115:28017.ipynb

Run all rust-data · live

‹ All servers

Online 212.22.85.115:28015 checked 7m ago

SX PVE

moddedoxide

Connect

srv = rust.server("212.22.85.115:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #6,414 # top 29%
last wipe 26d ago # no schedule published
next wipe 8d 6h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
08d 6hThu 5 Nov, 19:00 UTCFW force wipe
136d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:26 UTC FW26d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 544572799
Map of SX PVE
map
Procedural Map
size
4250
seed
544572799
Open on RustMaps

Server

srv.info()
address
212.22.85.115:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average188/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average153/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average140/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44/1000

Quick answers

From the figures on this page.

Population

What position does SX PVE take in the server rankings?

Over the last seven days SX PVE sits at #6,414 on player hours, in the top 29% of ranked servers.

What population does SX PVE carry?

SX PVE reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does SX PVE perform?

Averaged over 48 hours: 73 server fps, never under 53. Buildings, deployables and all else in the world took the count as high as 112,431 entities. The memory field tops out at 4,255 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does SX PVE run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by SX PVE. The protocol has to match before you can join, and Steam does the updating.

Is SX PVE up, and what does its uptime show?

The current sample puts SX PVE online. The uptime it reports puts the last restart about 5 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does SX PVE sit?

There is no region published for SX PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.22.85.115:28015 is its address.

Rules, settings, map

Which rules apply on SX PVE, and what settings?

You will not find a gather rate in the string SX PVE. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has SX PVE loaded?

Size 4,250, seed 544572799: the procedural map on SX PVE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does SX PVE wipe, and on what schedule?

A single wipe each month, the force wipe, is all SX PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 18 hours ago, and that is the one in play.

On SX PVE, what happens on wipe day?

Recent wipes averaged 5 players at their peak. Peak population on the latest wipe came 21 hours in.

Tags, lists

Which Rust Data filters and lists contain SX PVE?

The Rust Data lists that SX PVE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on SX PVE?

These tags are published by SX PVE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into SX PVE?

The manual route: launch Rust, F1, then client.connect 212.22.85.115:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,230 players 11,737 servers online