Offline 212.22.93.162:28014 checked 21d ago
SunFlower PvE
Connect
srv = rust.server("212.22.93.162:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Monday 2 November, 18:23 UTC, in 4d 19h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.22.93.162:28014
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 21 Sep 2026, 18:23 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 3/100 |
| 1 | #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 4/200 |
| 2 | [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 2/50 |
| 3 | RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 3/50 |
| 4 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0/30 |
| 5 | TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 0/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does SunFlower PvE rank?
Rank #15,901 on seven-day player hours for SunFlower PvE, within the top 71% of all ranked servers.
How many players does SunFlower PvE hold at once?
SunFlower PvE returns no live count at this refresh, having last been seen 21 days 6 hours ago.
Server facts
What is the Rust version on SunFlower PvE?
Rust network protocol 2633 and build 164530 on Windows is what SunFlower PvE runs. Steam updates your game for you, but the protocol must match to join.
Is SunFlower PvE up, and what does its uptime show?
SunFlower PvE is offline at this refresh; the last response came 21 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.
In which location is SunFlower PvE hosted?
For SunFlower PvE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.22.93.162:28014.
Map and rules
Which settings and rules does SunFlower PvE run?
You will not find a gather rate in the string SunFlower PvE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on SunFlower PvE?
SunFlower PvE runs a procedural map, which the game generates.
Wipes and dates
When does SunFlower PvE wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives SunFlower PvE's next wipe. On Monday 2 November at 18:23 UTC the next wipe is due. This world was created 37 days 4 hours ago. The tags list wipes as weekly.
Tags, lists
Where does SunFlower PvE appear among Rust Data lists and filters?
These Rust Data lists include SunFlower PvE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on SunFlower PvE hold?
Read by the game's server browser, the tags SunFlower PvE publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join SunFlower PvE?
Enter client.connect 212.22.93.162:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.