Offline 212.220.216.79:11111 checked 32m ago
My Server
Connect
srv = rust.server("212.220.216.79:11113")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:49 UTC21h ago | NaN | NaN | running | 0 |
| 1 | Tue 20 Oct, 15:38 UTC9d ago | NaN | NaN | 8.6 days | 1 |
| 2 | Mon 5 Oct, 07:22 UTC24d ago | 1 | halved by day 1 | 15.3 days | 1 |
| 3 | Wed 30 Sep, 04:12 UTC30d ago | 1 | held half | 5.1 days | 0 |
| 4 | Tue 29 Sep, 15:24 UTC30d ago | 1 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1234567
- map
- Procedural Map
- size
- 2500
- seed
- 1234567
Server
srv.info()- address
- 212.220.216.79:11111
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 06:49 UTC
- hostname
- ^
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 49/200 |
Quick answers
From the figures on this page.
Population
How does My Server compare in the rankings?
Player hours over seven days put My Server at #8,804, in the top 40% of the ranked set.
How many players does My Server hold at once?
My Server returns no live count at this refresh, having last been seen 32 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
About the server
How well does My Server perform?
Averaged over 48 hours: 216 server fps, never under 86. Buildings, deployables and all else in the world took the count as high as 122,333 entities. The memory field tops out at 4,633 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does My Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Server, and is it up?
The latest sample has My Server offline, with a last sighting 32 minutes ago. The uptime it reports puts the last restart about 19 hours ago. Over the last 7 full days the hours up number 86 of 168, 51%. The first row Rust Data holds for it is dated 14 September 2026.
In which location is My Server hosted?
For My Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.220.216.79:11111.
Rules, settings, map
Which settings and rules does My Server run?
You will not find a gather rate in the string My Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has My Server loaded?
My Server runs a procedural map of size 2,500 with seed 1234567, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does My Server wipe, and on what schedule?
Irregular wipe times on My Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 hours ago, and that is the one in play.
On My Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Where does My Server appear among Rust Data lists and filters?
These Rust Data lists include My Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on My Server?
These tags are published by My Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into My Server?
In Rust, F1 opens the console: type client.connect 212.220.216.79:11111. Launch Rust on this page does the same by opening the game through Steam and connecting.
