Online 212.232.18.83:28015 checked 11m ago
(GER/PVE) Mike's Spieleparadies
Connect
srv = rust.server("212.232.18.83:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:02 UTC5d ago | 8 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:05 UTC FW26d ago | 12 | halved by day 6 | 21 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 36/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 23/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 25/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 27 on average | 23/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 20/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 29/75 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does (GER/PVE) Mike's Spieleparadies rank?
Over the last seven days (GER/PVE) Mike's Spieleparadies sits at #2,434 on player hours, in the top 11% of ranked servers.
How full does (GER/PVE) Mike's Spieleparadies run?
The sample now reads 1 players for (GER/PVE) Mike's Spieleparadies, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 8. Peak hour in the last 48 hours: 21:00 UTC, mean 5 players.
About the server
How smoothly does (GER/PVE) Mike's Spieleparadies run?
Server fps over the last 48 hours averages 131; the floor is 76. Entity numbers reached 101,816, and that includes buildings, deployables and the rest. Memory peaked at 3,221 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does (GER/PVE) Mike's Spieleparadies run?
Rust network protocol 2635 and build 168909 on Linux is what (GER/PVE) Mike's Spieleparadies runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is (GER/PVE) Mike's Spieleparadies, and is it up?
Online is the state at the latest refresh for (GER/PVE) Mike's Spieleparadies. The uptime it reports puts the last restart about 57 minutes ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is (GER/PVE) Mike's Spieleparadies hosted?
Its name points to Europe, but (GER/PVE) Mike's Spieleparadies publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.232.18.83:28015.
Settings and map
What rules and settings are recorded for (GER/PVE) Mike's Spieleparadies?
You will not find a gather rate in the string (GER/PVE) Mike's Spieleparadies. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has (GER/PVE) Mike's Spieleparadies loaded?
Size 4,096, seed 1337: the procedural map on (GER/PVE) Mike's Spieleparadies, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. 4kM1O45SLD2ER_ver22 is what the map name field says.
Wipe data
When does (GER/PVE) Mike's Spieleparadies wipe, and on what schedule?
Once a month (GER/PVE) Mike's Spieleparadies wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 5 days 20 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on (GER/PVE) Mike's Spieleparadies like?
The average peak over recent wipes is 10 players. Peak population on the latest wipe came 22 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 6.
Tags, lists
Which Rust Data filters and lists contain (GER/PVE) Mike's Spieleparadies?
These Rust Data lists include (GER/PVE) Mike's Spieleparadies: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on (GER/PVE) Mike's Spieleparadies?
These tags are published by (GER/PVE) Mike's Spieleparadies and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into (GER/PVE) Mike's Spieleparadies?
The manual route: launch Rust, F1, then client.connect 212.232.18.83:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/vrURyKGNYX is the website recorded for it.
