Offline 212.3.130.143:28015 checked 23d ago
TroubleChute
Connect
srv = rust.server("212.3.130.143:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 19:01 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.3.130.143:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:01 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
How does TroubleChute compare in the rankings?
Over the last seven days TroubleChute sits at #15,941 on player hours, in the top 71% of ranked servers.
What population does TroubleChute carry?
Offline now for TroubleChute, with the last sample 23 days 11 hours ago.
Server facts
Which Rust version is TroubleChute on?
Rust network protocol 2634 and build 166586 on Windows is what TroubleChute runs. The protocol has to match before you can join, and Steam does the updating.
Is TroubleChute up, and what does its uptime show?
TroubleChute is offline at this refresh; the last response came 23 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.
In which location is TroubleChute hosted?
No region is published by TroubleChute. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 212.3.130.143:28015 is its address.
Rules, settings, map
Which rules apply on TroubleChute, and what settings?
No gather rate appears in the name: TroubleChute. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has TroubleChute selected?
The game generates its map: procedural, on TroubleChute.
Wipes and dates
When does TroubleChute wipe, and how often?
A rhythm cannot be read from the wipes of TroubleChute on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 13 hours ago.
On TroubleChute, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold TroubleChute, and which filters?
On Rust Data, TroubleChute appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on TroubleChute?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to TroubleChute?
Enter client.connect 212.3.130.143:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.