Offline 212.3.136.165:27015 checked 37d ago
Test Server
Connect
srv = rust.server("212.3.136.165:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.3.136.165:27015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 00:23 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 250 on average | 260/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 98/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 127/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 37/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 47/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 8/100 |
Quick answers
From the figures on this page.
Population
What position does Test Server take in the server rankings?
Player hours over seven days put Test Server at #13,297, in the top 58% of the ranked set.
What population does Test Server carry?
Test Server returns no live count at this refresh, having last been seen 37 days 21 hours ago.
About the server
What Rust version does Test Server run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Test Server. Steam updates your game for you, but the protocol must match to join.
Is Test Server up, and what does its uptime show?
Test Server is offline at this refresh; the last response came 37 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.
Which location does Test Server run from?
For Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.3.136.165:27015 is its address.
Map and rules
What rules and settings are recorded for Test Server?
The name Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Test Server?
Test Server runs a procedural map, which the game generates.
Wipe data
When does Test Server wipe, and on what schedule?
The record for Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 3 hours ago.
Tags, lists
Which Rust Data filters and lists contain Test Server?
These Rust Data lists include Test Server: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Test Server hold?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Test Server?
In Rust, F1 opens the console: type client.connect 212.3.136.165:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.