Offline 212.46.33.104:27015 checked 10d ago
IKS[211 Devblog]
Connect
srv = rust.server("212.46.33.104:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 212.46.33.104:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 86/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 28/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
What position does IKS[211 Devblog] take in the server rankings?
Over the last seven days IKS[211 Devblog] sits at #13,075 on player hours, in the top 60% of ranked servers.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 10 days 22 hours ago.
Server data
What is the Rust version on IKS[211 Devblog]?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. The protocol has to match before you can join, and Steam does the updating.
How reliable is IKS[211 Devblog], and is it up?
IKS[211 Devblog] is offline at this refresh; the last response came 10 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.
In which location is IKS[211 Devblog] hosted?
There is no region published for IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.46.33.104:27015.
Map and rules
Which settings and rules does IKS[211 Devblog] run?
You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.
Wipe schedule
On what schedule does IKS[211 Devblog] wipe?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 8 hours ago.
Lists and tags
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 212.46.33.104:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.