Rust Data

rustdata.spaceservers212.46.33.104:27015.ipynb

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Offline 212.46.33.104:27015 checked 10d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("212.46.33.104:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,075 # top 60%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
212.46.33.104:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average59/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average86/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population

What position does IKS[211 Devblog] take in the server rankings?

Over the last seven days IKS[211 Devblog] sits at #13,075 on player hours, in the top 60% of ranked servers.

How full does IKS[211 Devblog] run?

Offline now for IKS[211 Devblog], with the last sample 10 days 22 hours ago.

Server data

What is the Rust version on IKS[211 Devblog]?

The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. The protocol has to match before you can join, and Steam does the updating.

How reliable is IKS[211 Devblog], and is it up?

IKS[211 Devblog] is offline at this refresh; the last response came 10 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.

In which location is IKS[211 Devblog] hosted?

There is no region published for IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.46.33.104:27015.

Map and rules

Which settings and rules does IKS[211 Devblog] run?

You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

Wipe schedule

On what schedule does IKS[211 Devblog] wipe?

The record for IKS[211 Devblog] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 8 hours ago.

Lists and tags

Where does IKS[211 Devblog] appear among Rust Data lists and filters?

The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

How should you read the server tags on IKS[211 Devblog]?

The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into IKS[211 Devblog]?

The manual route: launch Rust, F1, then client.connect 212.46.33.104:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol Protocol 2164 is required; a different game version cannot connect.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hb68d7370
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online