Offline 212.58.121.216:28015 checked 4d ago
Local Test Sandbox
Connect
srv = rust.server("212.58.121.216:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.58.121.216:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 12:48 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 13/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 228/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 55/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 41/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18/100 |
Quick answers
From the figures on this page.
Player counts
How does Local Test Sandbox compare in the rankings?
Over the last seven days Local Test Sandbox sits at #13,078 on player hours, in the top 59% of ranked servers.
How full does Local Test Sandbox run?
The current row shows Local Test Sandbox offline; the last response was 4 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does Local Test Sandbox run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Test Sandbox. Steam updates your game for you, but the protocol must match to join.
Is Local Test Sandbox up, and what does its uptime show?
The latest sample has Local Test Sandbox offline, with a last sighting 4 days 2 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 25 October 2026.
Where does Local Test Sandbox sit?
No region is published by Local Test Sandbox. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.58.121.216:28015.
Settings and map
Which settings and rules does Local Test Sandbox run?
The name Local Test Sandbox carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Local Test Sandbox loaded?
A procedural map runs on Local Test Sandbox, generated by the game.
Wipe data
When does Local Test Sandbox wipe, and how often?
The record for Local Test Sandbox holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 2 hours ago.
Tags and filters
Which Rust Data filters and lists contain Local Test Sandbox?
The Rust Data lists that Local Test Sandbox fits are: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Local Test Sandbox hold?
The game's server browser reads these tags from Local Test Sandbox: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Local Test Sandbox?
In Rust, F1 opens the console: type client.connect 212.58.121.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.