Online 212.73.137.144:28015 checked 10m ago
HTRMSZ Community server
Connect
srv = rust.server("212.73.137.144:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 11:26 UTC26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 212.73.137.144:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 11:26 UTC
- hostname
- –
- first seen
- 18 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 47/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 90/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 327/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does HTRMSZ Community server rank?
Player hours over seven days put HTRMSZ Community server at #7,868, in the top 35% of the ranked set.
How many players does HTRMSZ Community server hold at once?
Current row: 0 players on HTRMSZ Community server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.
About the server
How smoothly does HTRMSZ Community server run?
Averaged over 48 hours: 87 server fps, never under 28. Entity numbers reached 78,731, and that includes buildings, deployables and the rest. A high of 4,090 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is HTRMSZ Community server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by HTRMSZ Community server. Joining needs the same protocol on your game; Steam handles the update.
Is HTRMSZ Community server up, and what does its uptime show?
The current sample puts HTRMSZ Community server online. A restart about 6 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does HTRMSZ Community server run from?
There is no region published for HTRMSZ Community server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.73.137.144:28015.
Map and rules
What rules and settings are recorded for HTRMSZ Community server?
You will not find a gather rate in the string HTRMSZ Community server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has HTRMSZ Community server loaded?
The game generates the map on HTRMSZ Community server: procedural, size 3,500, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does HTRMSZ Community server wipe, and how often?
Too few wipes are on record for HTRMSZ Community server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 10 hours ago.
What is wipe day on HTRMSZ Community server like?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 22 hours in.
Tags, lists
Which lists on Rust Data hold HTRMSZ Community server, and which filters?
The Rust Data lists that HTRMSZ Community server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on HTRMSZ Community server?
These tags are published by HTRMSZ Community server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join HTRMSZ Community server?
In Rust, F1 opens the console: type client.connect 212.73.137.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
