Rust Data

rustdata.spaceservers212.73.137.144:28017.ipynb

Run all rust-data · live

‹ All servers

Online 212.73.137.144:28015 checked 10m ago

HTRMSZ Community server

moddedoxide

Connect

srv = rust.server("212.73.137.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #7,868 # top 35%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 11:26 UTC26d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of HTRMSZ Community server
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
212.73.137.144:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 11:26 UTC
hostname
–
first seen
18 Sep 2026

About this server · in its own words

print(srv.description)
HTRMSZ Community | Magyar Rust szerver PvE játékmenet és kijelölt PvP zónák. 2x gyűjtés | Raidbázisok | Teleport és home Játékidőért RP pontok, bolt: /shop Építs, fejlődj és harcolj! Infó: /szerver

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does HTRMSZ Community server rank?

Player hours over seven days put HTRMSZ Community server at #7,868, in the top 35% of the ranked set.

How many players does HTRMSZ Community server hold at once?

Current row: 0 players on HTRMSZ Community server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.

About the server

How smoothly does HTRMSZ Community server run?

Averaged over 48 hours: 87 server fps, never under 28. Entity numbers reached 78,731, and that includes buildings, deployables and the rest. A high of 4,090 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is HTRMSZ Community server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by HTRMSZ Community server. Joining needs the same protocol on your game; Steam handles the update.

Is HTRMSZ Community server up, and what does its uptime show?

The current sample puts HTRMSZ Community server online. A restart about 6 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does HTRMSZ Community server run from?

There is no region published for HTRMSZ Community server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.73.137.144:28015.

Map and rules

What rules and settings are recorded for HTRMSZ Community server?

You will not find a gather rate in the string HTRMSZ Community server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has HTRMSZ Community server loaded?

The game generates the map on HTRMSZ Community server: procedural, size 3,500, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does HTRMSZ Community server wipe, and how often?

Too few wipes are on record for HTRMSZ Community server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 10 hours ago.

What is wipe day on HTRMSZ Community server like?

Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 22 hours in.

Tags, lists

Which lists on Rust Data hold HTRMSZ Community server, and which filters?

The Rust Data lists that HTRMSZ Community server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on HTRMSZ Community server?

These tags are published by HTRMSZ Community server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join HTRMSZ Community server?

In Rust, F1 opens the console: type client.connect 212.73.137.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,965 players 11,810 servers online