Online 212.73.137.6:28017 checked 7m ago
CrazyRust Test Server
Connect
srv = rust.server("212.73.137.6:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 07:46 UTC12h ago | NaN | NaN | running | 0 |
| 1 | Wed 28 Oct, 19:49 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 20 Oct, 20:33 UTC9d ago | 2 | halved by day 2 | 8 days | 0 |
| 3 | Tue 20 Oct, 13:00 UTC9d ago | 2 | NaN | 0.3 days | 1 |
| 4 | Tue 20 Oct, 05:18 UTC9d ago | 1 | NaN | 0.3 days | 1 |
| 5 | Mon 19 Oct, 07:31 UTC10d ago | 1 | NaN | 0.9 days | 0 |
| 6 | Sun 18 Oct, 05:45 UTC11d ago | 1 | NaN | 1.1 days | 0 |
| 7 | Sat 17 Oct, 09:36 UTC12d ago | 1 | NaN | 0.8 days | 0 |
| 8 | Thu 15 Oct, 17:40 UTC14d ago | 1 | NaN | 1.7 days | 0 |
| 9 | Thu 15 Oct, 02:34 UTC14d ago | 1 | NaN | 0.6 days | 0 |
| 10 | Wed 14 Oct, 09:46 UTC15d ago | 1 | NaN | 0.7 days | 1 |
| 11 | Tue 13 Oct, 21:38 UTC15d ago | 1 | NaN | 0.5 days | 0 |
| 12 | Tue 13 Oct, 11:42 UTC16d ago | 1 | NaN | 0.4 days | 0 |
| 13 | Tue 13 Oct, 04:35 UTC16d ago | 1 | NaN | 0.3 days | 0 |
| 14 | Mon 12 Oct, 22:06 UTC16d ago | 1 | NaN | 0.3 days | 0 |
| 15 | Sun 11 Oct, 22:30 UTC17d ago | 2 | NaN | 1 days | 0 |
| 16 | Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| 17 | Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| 18 | Tue 29 Sep, 18:10 UTC30d ago | 1 | NaN | 2 days | 1 |
| 19 | Mon 28 Sep, 14:50 UTC31d ago | 1 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 73/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
What position does CrazyRust Test Server take in the server rankings?
Over the last seven days CrazyRust Test Server sits at #7,950 on player hours, in the top 36% of ranked servers.
How many players does CrazyRust Test Server hold at once?
Current row: 0 players on CrazyRust Test Server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.
Server facts
How well does CrazyRust Test Server perform?
The 48-hour average is 240 server fps, with a low of 237. Buildings, deployables and all else in the world took the count as high as 11,020 entities. A high of 2,238 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CrazyRust Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what CrazyRust Test Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is CrazyRust Test Server, and is it online now?
CrazyRust Test Server reports itself online at the current refresh. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does CrazyRust Test Server run from?
There is no region published for CrazyRust Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.73.137.6:28017 is its address.
Rules, settings, map
Which rules apply on CrazyRust Test Server, and what settings?
The name CrazyRust Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has CrazyRust Test Server selected?
The game generates the map on CrazyRust Test Server: procedural, size 4,000, seed 671800176. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does CrazyRust Test Server wipe?
Irregular wipe times on CrazyRust Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 hours ago.
What is wipe day on CrazyRust Test Server like?
The average peak over recent wipes is 2 players. 40 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain CrazyRust Test Server?
These Rust Data lists include CrazyRust Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on CrazyRust Test Server?
These tags are published by CrazyRust Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to CrazyRust Test Server?
In Rust, F1 opens the console: type client.connect 212.73.137.6:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://srkhost.eu/.
