Offline 212.8.243.136:28015 checked 41d ago
Rust Local
Connect
srv = rust.server("212.8.243.136:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 212.8.243.136:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 17:50 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 65/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 33/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population data
What position does Rust Local take in the server rankings?
Over the last seven days Rust Local sits at #15,448 on player hours, in the top – of ranked servers.
What population does Rust Local carry?
Rust Local returns no live count at this refresh, having last been seen 41 days 11 hours ago.
Server data
What is the Rust version on Rust Local?
Version Rust network protocol 2633 and build 164530 on Linux is reported by Rust Local. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Local, and is it online now?
Offline now for Rust Local, last seen 41 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Which location does Rust Local run from?
For Rust Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.8.243.136:28015.
Rules, settings, map
What rules and settings are recorded for Rust Local?
No gather rate appears in the name: Rust Local. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC off.
What is the map on Rust Local?
A procedural map runs on Rust Local, generated by the game.
Wipes and dates
When does Rust Local wipe, and how often?
Too few wipes are on record for Rust Local to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 48 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Local?
The Rust Data lists that Rust Local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Rust Local hold?
The game's server browser reads these tags from Rust Local: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust Local?
Enter client.connect 212.8.243.136:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.