Rust Data

rustdata.spaceservers212.86.40.46:28037.ipynb

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Offline 212.86.40.46:28035 checked 7d ago

MGCDRP | RustPvEDE - Staging

moddedcarbon

Connect

srv = rust.server("212.86.40.46:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,385 # top 70%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
212.86.40.46:28035
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 13:22 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average92/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average106/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28/1000

Quick answers

From the figures on this page.

Population data

How does MGCDRP | RustPvEDE - Staging compare in the rankings?

Over the last seven days MGCDRP | RustPvEDE - Staging sits at #15,385 on player hours, in the top 70% of ranked servers.

How many players does MGCDRP | RustPvEDE - Staging hold at once?

Offline now for MGCDRP | RustPvEDE - Staging, with the last sample 7 days 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on MGCDRP | RustPvEDE - Staging?

The build is Rust network protocol 2635 and build 168577 on Windows, run by MGCDRP | RustPvEDE - Staging. Steam updates your game for you, but the protocol must match to join.

How reliable is MGCDRP | RustPvEDE - Staging, and is it online now?

MGCDRP | RustPvEDE - Staging is offline at this refresh; the last response came 7 days 7 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Rust Data logged it first on 20 October 2026.

Which location does MGCDRP | RustPvEDE - Staging run from?

No region is published by MGCDRP | RustPvEDE - Staging. Rust Data does not look up where the machine stands; it shows where a server says it is. 212.86.40.46:28035 is its address.

Settings and map

Which settings and rules does MGCDRP | RustPvEDE - Staging run?

You will not find a gather rate in the string MGCDRP | RustPvEDE - Staging. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has MGCDRP | RustPvEDE - Staging selected?

MGCDRP | RustPvEDE - Staging runs a procedural map, which the game generates.

Wipes and dates

When does MGCDRP | RustPvEDE - Staging wipe, and how often?

Too few wipes are on record for MGCDRP | RustPvEDE - Staging to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 days 9 hours ago.

Tags, lists

Which lists on Rust Data hold MGCDRP | RustPvEDE - Staging, and which filters?

These Rust Data lists include MGCDRP | RustPvEDE - Staging: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on MGCDRP | RustPvEDE - Staging hold?

The game's server browser reads these tags from MGCDRP | RustPvEDE - Staging: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168577 (Build): The server runs build 168577; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into MGCDRP | RustPvEDE - Staging?

The manual route: launch Rust, F1, then client.connect 212.86.40.46:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168577,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168577
Build The server runs build 168577.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,568 players 11,784 servers online