Rust Data

rustdata.spaceservers213.1.214.98:28217.ipynb

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Offline 213.1.214.98:28215 checked 2d ago

Carbon Test

moddedcarbon

Connect

srv = rust.server("213.1.214.98:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 2
rank #5,505 # top 25%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 11:28 UTC7d ago NaN NaN running 0
1 Wed 21 Oct, 15:40 UTC7d ago NaN NaN NaN 0
2 Wed 21 Oct, 09:12 UTC8d ago NaN NaN NaN 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
213.1.214.98:28215
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 15:37 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average176/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average118/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average79/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average40/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average246/700

Quick answers

From the figures on this page.

Player counts

What position does Carbon Test take in the server rankings?

Player hours over seven days put Carbon Test at #5,505, in the top 25% of the ranked set.

How many players does Carbon Test hold at once?

Carbon Test returns no live count at this refresh, having last been seen 2 days 18 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

About the server

What Rust version does Carbon Test run?

Rust network protocol 2635 and build 168909 on Windows is what Carbon Test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Carbon Test, and is it online now?

Offline now for Carbon Test, last seen 2 days 18 hours ago. Over the last 7 full days the hours up number 44 of 168, 26%. Rust Data logged it first on 19 September 2026.

Which location does Carbon Test run from?

No region is published by Carbon Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 213.1.214.98:28215.

Settings and map

What rules and settings are recorded for Carbon Test?

You will not find a gather rate in the string Carbon Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does Carbon Test wipe?

Carbon Test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 23 hours ago.

On Carbon Test, what happens on wipe day?

Recent wipes averaged 1 players at their peak.

Tags, lists

Which lists on Rust Data hold Carbon Test, and which filters?

On Rust Data, Carbon Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Carbon Test?

The game's server browser reads these tags from Carbon Test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Carbon Test?

Enter client.connect 213.1.214.98:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online