Rust Data

rustdata.spaceservers213.133.102.113:28036.ipynb

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Online 213.133.102.113:28035 checked 7m ago

Raiders of the Deep

moddedoxide

Connect

srv = rust.server("213.133.102.113:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #14,828 # top 67%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:57 UTC FW27d ago 1 NaN running 0
1 Sun 20 Sep, 19:55 UTC38d ago 2 held half 10.9 days 1
2 Sat 19 Sep, 17:10 UTC39d ago 4 NaN 1.1 days 1
3 Thu 17 Sep, 17:45 UTC41d ago 3 held half 2 days 2
4 Wed 16 Sep, 18:38 UTC42d ago 3 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Raiders of the Deep
map
Custom Map
size
3000
seed
1337
custom map
download

Server

srv.info()
address
213.133.102.113:28035
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:57 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to the Raiders of the Deep !!! Dive into the depths of Waterworld! UpKeep50% No BP Wipe Build floating or underwater bases, explore hidden domes, and raid from the ocean surface to the deep sea. With custom plugins like Barges, WaterBases, and CraftMenu by David, players can craft powerful items, rare weapons, and even boats — all directly from the menu. Features Custom Map Monothaki BetterLoot, BetterNPC, and custom HUD system 60 tickrate on high-end dedicated hardware Active admin monitoring via RustAdmin Friendly community — no pay-to-win Build. Raid. Survive. Become one of the true Raiders of Deep. This server is an official part of the DauerDrauf Community, created and hosted by DauerDrauf. It’s not a separate or independent project – all DauerDrauf servers belong to one unified community built around quality, creativity, and fair play.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average111/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Quick answers

From the figures on this page.

Population data

How does Raiders of the Deep compare in the rankings?

Over the last seven days Raiders of the Deep sits at #14,828 on player hours, in the top 67% of ranked servers.

What population does Raiders of the Deep carry?

The sample now reads 0 players for Raiders of the Deep, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does Raiders of the Deep perform?

The 48-hour average is 214 server fps, with a low of 165. Buildings, deployables and all else in the world took the count as high as 25,291 entities. Memory peaked at 2,908 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Raiders of the Deep run?

Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Raiders of the Deep, and is it up?

The current sample puts Raiders of the Deep online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Raiders of the Deep run from?

For Raiders of the Deep, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.133.102.113:28035.

Settings and map

Which rules apply on Raiders of the Deep, and what settings?

You will not find a gather rate in the string Raiders of the Deep. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Raiders of the Deep?

Custom map, 3,000, run by Raiders of the Deep; the file is published, so download it here.

Wipe schedule

When does Raiders of the Deep wipe, and how often?

No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 15 hours ago.

On Raiders of the Deep, what happens on wipe day?

The average peak over recent wipes is 2 players. 22 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain Raiders of the Deep?

On Rust Data, Raiders of the Deep appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Raiders of the Deep hold?

These tags are published by Raiders of the Deep and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Raiders of the Deep?

In Rust, F1 opens the console: type client.connect 213.133.102.113:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://dauerdrauf.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,316 players 11,667 servers online