Online 213.133.102.113:28035 checked 7m ago
Raiders of the Deep
Connect
srv = rust.server("213.133.102.113:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:57 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| 2 | Sat 19 Sep, 17:10 UTC39d ago | 4 | NaN | 1.1 days | 1 |
| 3 | Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| 4 | Wed 16 Sep, 18:38 UTC42d ago | 3 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Custom Map
- size
- 3000
- seed
- 1337
- custom map
- download
Server
srv.info()- address
- 213.133.102.113:28035
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 111/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
How does Raiders of the Deep compare in the rankings?
Over the last seven days Raiders of the Deep sits at #14,828 on player hours, in the top 67% of ranked servers.
What population does Raiders of the Deep carry?
The sample now reads 0 players for Raiders of the Deep, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How well does Raiders of the Deep perform?
The 48-hour average is 214 server fps, with a low of 165. Buildings, deployables and all else in the world took the count as high as 25,291 entities. Memory peaked at 2,908 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Raiders of the Deep run?
Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Raiders of the Deep, and is it up?
The current sample puts Raiders of the Deep online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Raiders of the Deep run from?
For Raiders of the Deep, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.133.102.113:28035.
Settings and map
Which rules apply on Raiders of the Deep, and what settings?
You will not find a gather rate in the string Raiders of the Deep. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Raiders of the Deep?
Custom map, 3,000, run by Raiders of the Deep; the file is published, so download it here.
Wipe schedule
When does Raiders of the Deep wipe, and how often?
No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 15 hours ago.
On Raiders of the Deep, what happens on wipe day?
The average peak over recent wipes is 2 players. 22 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain Raiders of the Deep?
On Rust Data, Raiders of the Deep appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Raiders of the Deep hold?
These tags are published by Raiders of the Deep and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Raiders of the Deep?
In Rust, F1 opens the console: type client.connect 213.133.102.113:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://dauerdrauf.com/.
