Offline 213.136.90.245:28315 checked 29d ago
Itzehoe
Connect
srv = rust.server("213.136.90.245:28316")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 21:22 UTC36d ago | 1 | NaN | running | 0 |
| 1 | Tue 15 Sep, 12:39 UTC43d ago | 1 | halved by day 1 | 7.4 days | 2 |
| 2 | Sun 13 Sep, 14:34 UTC45d ago | 2 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 362969453
- map
- Procedural Map
- size
- 3750
- seed
- 362969453
Server
srv.info()- address
- 213.136.90.245:28315
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 22:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Itzehoe rank?
Player hours over seven days put Itzehoe at #16,875, in the top 71% of the ranked set.
How many players does Itzehoe hold at once?
Itzehoe returns no live count at this refresh, having last been seen 29 days 12 hours ago.
About the server
What Rust version does Itzehoe run?
Rust network protocol 2633 and build 165217 on Windows is what Itzehoe runs. The protocol has to match before you can join, and Steam does the updating.
Is Itzehoe up, and what does its uptime show?
Itzehoe is offline at this refresh; the last response came 29 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Itzehoe run from?
For Itzehoe, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.136.90.245:28315 is its address.
Rules, settings, map
Which rules apply on Itzehoe, and what settings?
No gather rate appears in the name: Itzehoe. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Itzehoe selected?
Size 3,750, seed 362969453: the procedural map on Itzehoe, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Itzehoe wipe, and on what schedule?
Itzehoe wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 36 days 4 hours ago, and that is the one in play.
What is wipe day on Itzehoe like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold Itzehoe, and which filters?
The Rust Data lists that Itzehoe fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Itzehoe hold?
The game's server browser reads these tags from Itzehoe: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Itzehoe?
Enter client.connect 213.136.90.245:28315 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
