Online 213.152.43.100:28775 checked 8m ago
Server WorldHosts.fun
Connect
srv = rust.server("213.152.43.100:27999")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 16:51 UTC11d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 10:47 UTC27d ago | 1 | held half | 16.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1516584419
- map
- Procedural Map
- size
- 3000
- seed
- 1516584419
Server
srv.info()- address
- 213.152.43.100:28775
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 16:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 159/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population
How does Server WorldHosts.fun compare in the rankings?
Player hours over seven days put Server WorldHosts.fun at #6,255, in the top 28% of the ranked set.
How full does Server WorldHosts.fun run?
Server WorldHosts.fun reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.
About the server
How smoothly does Server WorldHosts.fun run?
Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 50,527 entities. Memory peaked at 3,759 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Server WorldHosts.fun run?
Version Rust network protocol 2635 and build 167781 on Linux is reported by Server WorldHosts.fun. Steam updates your game for you, but the protocol must match to join.
Is Server WorldHosts.fun up, and what does its uptime show?
The current sample puts Server WorldHosts.fun online. Count back 6 days 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Server WorldHosts.fun hosted?
For Server WorldHosts.fun, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.152.43.100:28775 is its address.
Rules, settings, map
Which settings and rules does Server WorldHosts.fun run?
You will not find a gather rate in the string Server WorldHosts.fun. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Server WorldHosts.fun loaded?
The game generates the map on Server WorldHosts.fun: procedural, size 3,000, seed 1516584419. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Server WorldHosts.fun wipe?
The record for Server WorldHosts.fun holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 3 hours ago, and that is the one in play.
What is wipe day on Server WorldHosts.fun like?
Recent wipes averaged 2 players at their peak. 21 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain Server WorldHosts.fun?
These Rust Data lists include Server WorldHosts.fun: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Server WorldHosts.fun hold?
These tags are published by Server WorldHosts.fun and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Server WorldHosts.fun?
Enter client.connect 213.152.43.100:28775 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://worldhosts.fun is the website recorded for it.