Rust Data

rustdata.spaceservers213.166.84.23:28015.ipynb

Run all rust-data · live

‹ All servers

Offline 213.166.84.23:28080 checked 26d ago

DyingManRust

moddedoxide

Connect

srv = rust.server("213.166.84.23:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,917 # top 69%
last wipe 102d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 481981
Map of DyingManRust
map
Procedural Map
size
2000
seed
481981
Open on RustMaps

Server

srv.info()
address
213.166.84.23:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
17 Jul 2026, 18:43 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average185/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average162/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DyingManRust rank?

Rank #15,917 on seven-day player hours for DyingManRust, within the top 69% of all ranked servers.

How many players does DyingManRust hold at once?

Offline now for DyingManRust, with the last sample 26 days 5 hours ago.

Server facts

What Rust version does DyingManRust run?

Version Rust network protocol 2631 and build 158240 on Windows is reported by DyingManRust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DyingManRust, and is it online now?

DyingManRust is offline at this refresh; the last response came 26 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

Which location does DyingManRust run from?

For DyingManRust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.166.84.23:28080 is its address.

Settings and map

Which settings and rules does DyingManRust run?

The name DyingManRust carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has DyingManRust loaded?

DyingManRust runs a procedural map of size 2,000 with seed 481981, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does DyingManRust wipe, and how often?

The record for DyingManRust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 102 days 18 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain DyingManRust?

On Rust Data, DyingManRust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on DyingManRust hold?

The game's server browser reads these tags from DyingManRust: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs158240 (Build): The server runs build 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to DyingManRust?

In Rust, F1 opens the console: type client.connect 213.166.84.23:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs158240
Build The server runs build 158240.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online