Offline 213.166.84.23:28310 checked 25d ago
Tony Bells x1000 Quick Start Rust
Connect
srv = rust.server("213.166.84.23:28245")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW27d ago | 2 | NaN | running | 2 |
| 1 | Wed 23 Sep, 13:47 UTC35d ago | 2 | held half | 8.2 days | 2 |
| 2 | Fri 18 Sep, 13:21 UTC40d ago | 2 | halved by day 3 | 5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5010 · seed 1602190578
- map
- Procedural Map
- size
- 5010
- seed
- 1602190578
Server
srv.info()- address
- 213.166.84.23:28310
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AFTER WORK | x1000 | groups of 8+ · 1000x · weekly · 5 on average | 4/50 |
| 1 | PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] | groups of 36+ · 1000x · 3 on average | 2/250 |
| 2 | The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES | groups of 8+ · 1000x · 2 on average | 3/50 |
| 3 | [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 1/100 |
| 4 | Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ | groups of 50+ · 1000x · 2 on average | 0/90 |
| 5 | [DE] Battlearena x1000 #Kit #Zombies and more ... | groups of 8+ · 1000x · 1 on average | 0/16 |
Quick answers
From the figures on this page.
Population
What position does Tony Bells x1000 Quick Start Rust take in the server rankings?
Rank #15,971 on seven-day player hours for Tony Bells x1000 Quick Start Rust, within the top 70% of all ranked servers.
What population does Tony Bells x1000 Quick Start Rust carry?
The current row shows Tony Bells x1000 Quick Start Rust offline; the last response was 25 days 16 hours ago.
Server facts
Which Rust version is Tony Bells x1000 Quick Start Rust on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Tony Bells x1000 Quick Start Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Tony Bells x1000 Quick Start Rust, and is it up?
The latest sample has Tony Bells x1000 Quick Start Rust offline, with a last sighting 25 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is Tony Bells x1000 Quick Start Rust hosted?
No region is published by Tony Bells x1000 Quick Start Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.166.84.23:28310 is its address.
Settings and map
What rules and settings are recorded for Tony Bells x1000 Quick Start Rust?
1000x gather is what the name states, and the name is Tony Bells x1000 Quick Start Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Tony Bells x1000 Quick Start Rust?
The game generates the map on Tony Bells x1000 Quick Start Rust: procedural, size 5,010, seed 1602190578. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Tony Bells x1000 Quick Start Rust wipe, and on what schedule?
Tony Bells x1000 Quick Start Rust wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 5 hours ago, and that is the one in play.
What is wipe day on Tony Bells x1000 Quick Start Rust like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.
Tags and filters
Where does Tony Bells x1000 Quick Start Rust appear among Rust Data lists and filters?
The Rust Data lists that Tony Bells x1000 Quick Start Rust fits are: Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on Tony Bells x1000 Quick Start Rust hold?
These tags are published by Tony Bells x1000 Quick Start Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Tony Bells x1000 Quick Start Rust?
In Rust, F1 opens the console: type client.connect 213.166.84.23:28310. Launch Rust on this page does the same by opening the game through Steam and connecting.