Rust Data

rustdata.spaceservers213.189.205.86:10003.ipynb

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Offline 213.189.205.86:10002 checked 21d ago

ServerRustTest

moddedoxide

Connect

srv = rust.server("213.189.205.86:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,867 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234
No map picture published
map
Procedural Map
size
4000
seed
1234
Open on RustMaps

Server

srv.info()
address
213.189.205.86:10002
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:40 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Population

What position does ServerRustTest take in the server rankings?

Rank #15,867 on seven-day player hours for ServerRustTest, within the top 72% of all ranked servers.

How many players does ServerRustTest hold at once?

Offline now for ServerRustTest, with the last sample 21 days 12 hours ago.

Server data

What is the Rust version on ServerRustTest?

Rust network protocol 2634 and build 167231 on Linux is what ServerRustTest runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerRustTest, and is it up?

Offline now for ServerRustTest, last seen 21 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Which location does ServerRustTest run from?

For ServerRustTest, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.189.205.86:10002 is its address.

Map and rules

What rules and settings are recorded for ServerRustTest?

No gather rate appears in the name: ServerRustTest. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has ServerRustTest loaded?

The game generates the map on ServerRustTest: procedural, size 4,000, seed 1234. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does ServerRustTest wipe, and on what schedule?

A rhythm cannot be read from the wipes of ServerRustTest on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 13 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold ServerRustTest, and which filters?

These Rust Data lists include ServerRustTest: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ServerRustTest hold?

These tags are published by ServerRustTest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into ServerRustTest?

In Rust, F1 opens the console: type client.connect 213.189.205.86:10002. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online