Rust Data

rustdata.spaceservers213.202.205.35:21604.ipynb

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Online 213.202.205.35:21600 checked 7m ago

Black Muerta 4Netplayers

moddedoxide

Connect

srv = rust.server("213.202.205.35:21604")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #7,487 # top 34%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of Black Muerta 4Netplayers
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
213.202.205.35:21600
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 18:21 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average120/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population

How does Black Muerta 4Netplayers compare in the rankings?

Player hours over seven days put Black Muerta 4Netplayers at #7,487, in the top 34% of the ranked set.

How many players does Black Muerta 4Netplayers hold at once?

The sample now reads 0 players for Black Muerta 4Netplayers, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does Black Muerta 4Netplayers perform?

The 48-hour average is 30 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 91,194 entities. Memory peaked at 3,199 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Black Muerta 4Netplayers on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Black Muerta 4Netplayers. The protocol has to match before you can join, and Steam does the updating.

Is Black Muerta 4Netplayers up, and what does its uptime show?

Black Muerta 4Netplayers reports itself online at the current refresh. A restart about 47 hours ago is what its reported uptime implies. Uptime of 99% across the last 4 full days: 95 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.

Which location does Black Muerta 4Netplayers run from?

For Black Muerta 4Netplayers, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.35:21600.

Settings and map

Which settings and rules does Black Muerta 4Netplayers run?

The name Black Muerta 4Netplayers carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Black Muerta 4Netplayers?

Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Black Muerta 4Netplayers wipe?

The record for Black Muerta 4Netplayers holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 13 hours ago.

Tags, lists

Which lists on Rust Data hold Black Muerta 4Netplayers, and which filters?

These Rust Data lists include Black Muerta 4Netplayers: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Black Muerta 4Netplayers?

The game's server browser reads these tags from Black Muerta 4Netplayers: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Black Muerta 4Netplayers?

In Rust, F1 opens the console: type client.connect 213.202.205.35:21600. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online