Rust Data

rustdata.spaceservers213.202.205.40:23504.ipynb

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Offline 213.202.205.40:23500 checked 11d ago

4Netplayers Rust Server probe 1

moddedoxide

Connect

srv = rust.server("213.202.205.40:23504")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,978 # top 59%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4450 · seed 1234567890
Map of 4Netplayers Rust Server probe 1
map
Procedural Map
size
4450
seed
1234567890
Open on RustMaps

Server

srv.info()
address
213.202.205.40:23500
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 17:33 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average54/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average95/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average99/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average336/350

Quick answers

From the figures on this page.

Player counts

What position does 4Netplayers Rust Server probe 1 take in the server rankings?

Over the last seven days 4Netplayers Rust Server probe 1 sits at #12,978 on player hours, in the top 59% of ranked servers.

What population does 4Netplayers Rust Server probe 1 carry?

The current row shows 4Netplayers Rust Server probe 1 offline; the last response was 11 days 1 hours ago.

About the server

What Rust version does 4Netplayers Rust Server probe 1 run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by 4Netplayers Rust Server probe 1. The protocol has to match before you can join, and Steam does the updating.

Is 4Netplayers Rust Server probe 1 up, and what does its uptime show?

Offline now for 4Netplayers Rust Server probe 1, last seen 11 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.

Where does 4Netplayers Rust Server probe 1 sit?

There is no region published for 4Netplayers Rust Server probe 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.202.205.40:23500.

Rules, settings, map

What rules and settings are recorded for 4Netplayers Rust Server probe 1?

No gather rate appears in the name: 4Netplayers Rust Server probe 1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 4Netplayers Rust Server probe 1 selected?

The game generates the map on 4Netplayers Rust Server probe 1: procedural, size 4,450, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does 4Netplayers Rust Server probe 1 wipe, and on what schedule?

Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 4 hours ago.

Lists and tags

Which lists on Rust Data hold 4Netplayers Rust Server probe 1, and which filters?

The Rust Data lists that 4Netplayers Rust Server probe 1 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on 4Netplayers Rust Server probe 1?

Read by the game's server browser, the tags 4Netplayers Rust Server probe 1 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to 4Netplayers Rust Server probe 1?

Enter client.connect 213.202.205.40:23500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,544 players 11,830 servers online