Offline 213.202.205.40:23500 checked 11d ago
4Netplayers Rust Server probe 1
Connect
srv = rust.server("213.202.205.40:23504")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4450 · seed 1234567890
- map
- Procedural Map
- size
- 4450
- seed
- 1234567890
Server
srv.info()- address
- 213.202.205.40:23500
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 17:33 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 95/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 99/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 336/350 |
Quick answers
From the figures on this page.
Player counts
What position does 4Netplayers Rust Server probe 1 take in the server rankings?
Over the last seven days 4Netplayers Rust Server probe 1 sits at #12,978 on player hours, in the top 59% of ranked servers.
What population does 4Netplayers Rust Server probe 1 carry?
The current row shows 4Netplayers Rust Server probe 1 offline; the last response was 11 days 1 hours ago.
About the server
What Rust version does 4Netplayers Rust Server probe 1 run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by 4Netplayers Rust Server probe 1. The protocol has to match before you can join, and Steam does the updating.
Is 4Netplayers Rust Server probe 1 up, and what does its uptime show?
Offline now for 4Netplayers Rust Server probe 1, last seen 11 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.
Where does 4Netplayers Rust Server probe 1 sit?
There is no region published for 4Netplayers Rust Server probe 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.202.205.40:23500.
Rules, settings, map
What rules and settings are recorded for 4Netplayers Rust Server probe 1?
No gather rate appears in the name: 4Netplayers Rust Server probe 1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust Server probe 1 selected?
The game generates the map on 4Netplayers Rust Server probe 1: procedural, size 4,450, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does 4Netplayers Rust Server probe 1 wipe, and on what schedule?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 4 hours ago.
Lists and tags
Which lists on Rust Data hold 4Netplayers Rust Server probe 1, and which filters?
The Rust Data lists that 4Netplayers Rust Server probe 1 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on 4Netplayers Rust Server probe 1?
Read by the game's server browser, the tags 4Netplayers Rust Server probe 1 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to 4Netplayers Rust Server probe 1?
Enter client.connect 213.202.205.40:23500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.